Fix calculation of projection direction in project() #587
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This fixes the fix in 1d3de5c, which contained the following diff.
The diff changed
>0
to<0
, which is indeed fixing a problem with the code.However, it also changed
to_local_coords
tofrom_local_coords
, which is wrong and breaks the code, e.g. when projecting against theXY
plane. In this case, some objects are extended away from the projection target, leading to an empty intersection and thus, a crash.