Releases: guillaumechereau/goxel
Releases Β· guillaumechereau/goxel
v0.15.1
v0.15.0
- Improved the selection tool: the selection mask is now automatically updated
when we move the selection box, and the move tool automatically applies to
the selection mask. - Improved the gizmos to move the selection box, so that we can move or grow
without having to select the mode in the UI. - Add support for adding and subtracting the selection box.
- Added a new 'edit' panel for the selection mask operations.
v0.14.0
- Improved the general UI of the app, with a more modern style.
- Allow to detach UI panels.
- Improved glTF export.
- Improved files opening (add recent file list, remember last opened dir).
- Add layer origin control.
v0.13.0
- Some fixes for glTF export.
- Added shortcuts for Add/Sub/Paint.
- Allow to simplify exported glTF.
Minor update, mostly so that I can try to sign the Mac package, and also
release an AppImage for the linux build.
v0.12.0
- Added basic support for Minetest file format import.
- Added a new tool to select from a 2d rectangle.
- Fixed issues with high density screens.
- Added some (very basic) support for scripting.
The biggest new feature is probably the scripting support. For the moment it is very limited, see the example in data/scripts/test.js. If you would like to make your own scripts but some features are missing (and they will), please open an issue about it.
v0.11.0
- Improve vlx import.
- Add support for plane at non 90 deg angles.
- Add basic support for selection mask, so that we can add or subtract from the current selection.
v0.10.8
Only minor changes and bug fix.
v0.10.7
Minor release with mostly improvements to the glTF export.
v0.10.6
[0.10.6] - 2020-07-09
Minor update that improves glTF color export: we can now export the models
with the colors put into a texture instead of vertices attributes.
v0.10.5
[0.10.5] - 2020-01-06
Minor update to attempt to fix a crash with AMD cards.
Fixed
- Reintroduced layer bounding box edit widget.