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export { usePending } from './use-pending'; | ||
export * from './use-sign-and-send'; |
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import { useAtom } from 'jotai'; | ||
import { IS_LOADING } from 'atoms'; | ||
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export function usePending() { | ||
const [pending, setPending] = useAtom(IS_LOADING); | ||
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return { pending, setPending }; | ||
} |
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44
frontend/apps/galactic-express/src/app/hooks/use-sign-and-send.ts
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import { usePending } from './'; | ||
import { useCheckBalance } from '@dapps-frontend/hooks'; | ||
import { useAlert } from '@gear-js/react-hooks'; | ||
import { GenericTransactionReturn, TransactionReturn } from '@gear-js/react-hooks/dist/esm/hooks/sails/types'; | ||
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export type Options = { | ||
onSuccess?: () => void; | ||
onError?: (error?: Error) => void; | ||
}; | ||
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export const useSignAndSend = () => { | ||
const { checkBalance } = useCheckBalance(); | ||
const { setPending } = usePending(); | ||
const alert = useAlert(); | ||
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const signAndSend = async ( | ||
transaction: TransactionReturn<() => GenericTransactionReturn<null>>, | ||
options?: Options, | ||
) => { | ||
const { onSuccess, onError } = options || {}; | ||
const calculatedGas = Number(transaction.extrinsic.args[2].toString()); | ||
checkBalance( | ||
calculatedGas, | ||
async () => { | ||
try { | ||
const { response } = await transaction.signAndSend(); | ||
await response(); | ||
onSuccess?.(); | ||
setPending(false); | ||
} catch (e) { | ||
onError?.(e as Error); | ||
setPending(false); | ||
console.error(e); | ||
if (typeof e === 'string') { | ||
alert.error(e); | ||
} | ||
} | ||
}, | ||
onError, | ||
); | ||
}; | ||
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return { signAndSend }; | ||
}; |
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export * from './sails'; |
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frontend/apps/galactic-express/src/app/utils/sails/events/index.ts
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export { useEventGameCanceledSubscription } from './use-event-game-canceled-subscription'; | ||
export { useEventPlayerDeletedSubscription } from './use-event-player-deleted-subscription'; |
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.../apps/galactic-express/src/app/utils/sails/events/use-event-game-canceled-subscription.ts
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import { useProgramEvent } from '@gear-js/react-hooks'; | ||
import { useProgram } from 'app/utils'; | ||
import { REGISTRATION_STATUS } from 'atoms'; | ||
import { useSetAtom } from 'jotai'; | ||
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export function useEventGameCanceledSubscription(isUserAdmin: boolean) { | ||
const program = useProgram(); | ||
const setRegistrationStatus = useSetAtom(REGISTRATION_STATUS); | ||
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const onData = () => { | ||
if (!isUserAdmin) { | ||
setRegistrationStatus('GameCanceled'); | ||
} | ||
}; | ||
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useProgramEvent({ | ||
program, | ||
serviceName: 'galacticExpress', | ||
functionName: 'subscribeToGameCanceledEvent', | ||
onData, | ||
}); | ||
} |
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...apps/galactic-express/src/app/utils/sails/events/use-event-player-deleted-subscription.ts
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import { HexString } from '@gear-js/api'; | ||
import { useProgramEvent, useAccount } from '@gear-js/react-hooks'; | ||
import { useProgram } from 'app/utils'; | ||
import { REGISTRATION_STATUS } from 'atoms'; | ||
import { useSetAtom } from 'jotai'; | ||
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export function useEventPlayerDeletedSubscription() { | ||
const program = useProgram(); | ||
const { account } = useAccount(); | ||
const setRegistrationStatus = useSetAtom(REGISTRATION_STATUS); | ||
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const onData = ({ player_id }: { player_id: HexString }) => { | ||
if (account?.decodedAddress === player_id) { | ||
setRegistrationStatus('PlayerRemoved'); | ||
} | ||
}; | ||
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useProgramEvent({ | ||
program, | ||
serviceName: 'galacticExpress', | ||
functionName: 'subscribeToPlayerDeletedEvent', | ||
onData, | ||
}); | ||
} |
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frontend/apps/galactic-express/src/app/utils/sails/galactic-express.idl
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type Participant = struct { | ||
id: actor_id, | ||
name: str, | ||
fuel_amount: u8, | ||
payload_amount: u8, | ||
}; | ||
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type State = struct { | ||
games: vec struct { actor_id, GameState }, | ||
player_to_game_id: vec struct { actor_id, actor_id }, | ||
dns_info: opt struct { actor_id, str }, | ||
admin: actor_id, | ||
}; | ||
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type GameState = struct { | ||
admin: actor_id, | ||
admin_name: str, | ||
altitude: u16, | ||
weather: Weather, | ||
reward: u128, | ||
stage: StageState, | ||
bid: u128, | ||
}; | ||
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type Weather = enum { | ||
Clear, | ||
Cloudy, | ||
Rainy, | ||
Stormy, | ||
Thunder, | ||
Tornado, | ||
}; | ||
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type StageState = enum { | ||
Registration: vec struct { actor_id, Participant }, | ||
Results: Results, | ||
}; | ||
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type Results = struct { | ||
turns: vec vec struct { actor_id, Turn }, | ||
rankings: vec struct { actor_id, u128 }, | ||
participants: vec struct { actor_id, Participant }, | ||
}; | ||
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type Turn = enum { | ||
Alive: struct { fuel_left: u8, payload_amount: u8 }, | ||
Destroyed: HaltReason, | ||
}; | ||
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type HaltReason = enum { | ||
PayloadOverload, | ||
FuelOverload, | ||
SeparationFailure, | ||
AsteroidCollision, | ||
FuelShortage, | ||
EngineFailure, | ||
}; | ||
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constructor { | ||
New : (dns_id_and_name: opt struct { actor_id, str }); | ||
}; | ||
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service GalacticExpress { | ||
CancelGame : () -> null; | ||
CancelRegister : () -> null; | ||
ChangeAdmin : (new_admin: actor_id) -> null; | ||
CreateNewSession : (name: str) -> null; | ||
DeletePlayer : (player_id: actor_id) -> null; | ||
Kill : (inheritor: actor_id) -> null; | ||
LeaveGame : () -> null; | ||
Register : (creator: actor_id, participant: Participant) -> null; | ||
StartGame : (fuel_amount: u8, payload_amount: u8) -> null; | ||
query Admin : () -> actor_id; | ||
query All : () -> State; | ||
query DnsInfo : () -> opt struct { actor_id, str }; | ||
query GetGame : (player_id: actor_id) -> opt GameState; | ||
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events { | ||
GameFinished: Results; | ||
NewSessionCreated: struct { altitude: u16, weather: Weather, reward: u128, bid: u128 }; | ||
Registered: struct { actor_id, Participant }; | ||
RegistrationCanceled; | ||
PlayerDeleted: struct { player_id: actor_id }; | ||
GameCanceled; | ||
GameLeft; | ||
AdminChanged: struct { new_admin: actor_id }; | ||
Killed: struct { inheritor: actor_id }; | ||
} | ||
}; | ||
|
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export * from './sails'; | ||
export * from './lib'; | ||
export * from './events'; | ||
export * from './queries'; | ||
export * from './messages'; |
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