Open RPG 0.3 is out! It comes with a lot of improvements.
Although we focused on the map, NPCs and conversations, thanks to the 8 contributorS that we were on this release, the battle system and the rest of the project also saw notable changes. You can find them all in the OpenRPG changelog!
Teamwork
I want to give special thanks to @nhydock and @GresilleSiffle for their important contributions to the combat system in this release. you can thank them for the new AI system, that's looking to be quite flexible, and the turn order interface in combat.
Big thanks to all the other contributors as well! @salvob41, @ebuchmann, @Dharengo, @henrriiquecampos (aka Pigdev), and @godofgrunts. it was invaluable to have all of you helping to find and to fix bugs 😄
Get the tutorials
You can find all the videos related to open RPG in this playlist: Godot RPG tutorials
Support the project
GDquest needs your help to keep going!
- Be sure to follow GDquest on Twitter
- Get one of our courses to support us and level up your Godot skills at the same time! 🤖
Please also consider becoming a contributor yourself! We need your help to find bugs, improve the visuals, the content, and the code for the project.
If you like to do art and you would like to sharpen your skills, we are looking for help in that area as well! There's work to do designing new monsters, improving the environment, creating new characters… all pretty fun tasks 🙂
You can hop on the Discord server to get in touch anytime 🙂
On to the next version!
For the next release our Focus will be on the new Quest system! Guilherme already started working on it.