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Add optional max tile height for viewport culling #8524

Add optional max tile height for viewport culling

Add optional max tile height for viewport culling #8524

Workflow file for this run

name: CI
on:
push:
branches:
- devel
pull_request:
types: [opened, synchronize, reopened, ready_for_review]
workflow_dispatch:
inputs:
rust-cache:
description: Use existing rust cache?
required: false
default: false
type: boolean
jobs:
Setup:
if: ${{ github.event_name == 'push' || github.event_name == 'workflow_dispatch' || github.event.pull_request.draft == false }}
runs-on: ubuntu-latest
steps:
- run: exit 0
# Build shards for emscripten
#
wasm32-emscripten-mt:
needs: Setup
uses: ./.github/workflows/build-wasm.yml
secrets: inherit
with:
threading: mt
run-tests: true
#
# Build shards for linux
#
Linux-Debug:
needs: Setup
uses: ./.github/workflows/build-linux.yml
secrets: inherit
with:
build-type: Debug
run-tests: true
Linux-Release:
needs: Setup
uses: ./.github/workflows/build-linux.yml
secrets: inherit
with:
build-type: Release
run-tests: true
MacOS-GPU:
needs: Setup
uses: ./.github/workflows/test-macos-gpu.yml
secrets: inherit
with:
build-type: Debug
Codecov:
needs: [Linux-Debug, MacOS-GPU]
uses: ./.github/workflows/codecov.yml
secrets: inherit
#
# Build shards and run valgrind on Linux
#
Linux-valgrind:
needs: Setup
uses: ./.github/workflows/build-linux-valgrind.yml
secrets: inherit
#
# Build shards for Windows
#
Windows-Debug:
needs: Setup
uses: ./.github/workflows/build-windows.yml
secrets: inherit
with:
build-type: Debug
runtime-tests: true
run-tests: true
Windows-Release:
needs: Setup
uses: ./.github/workflows/build-windows.yml
secrets: inherit
with:
build-type: Release
run-tests: true
#
# Build the documentation
#
docs:
needs: [Windows-Debug, Windows-Release]
uses: ./.github/workflows/build-doc.yml
secrets: inherit
with:
publish: ${{ github.ref == 'refs/heads/devel' && github.event_name == 'push' }}
#
# Build shards for macOS
#
macOS-Debug:
needs: Setup
uses: ./.github/workflows/build-macos.yml
secrets: inherit
with:
build-type: Debug
runtime-tests: true
run-tests: true
macOS-Release:
needs: Setup
uses: ./.github/workflows/build-macos.yml
secrets: inherit
with:
build-type: Release
runtime-tests: true
run-tests: true
#
# Build shards for iOS
#
iOS:
needs: Setup
uses: ./.github/workflows/build-ios.yml
secrets: inherit