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Implemented depth clear, and disabled some depth range functionality #482

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merged 3 commits into from
Aug 5, 2024

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MaikelChan
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As the title says. This fixes weapon clipping issue in some levels (#18), making some depth range functionality not needed anymore apparently. So I disabled that. Haven't noticed any side effects and it also works on split screen multiplayer.

PD_Depth_3

@fgsfdsfgs fgsfdsfgs merged commit bc36565 into fgsfdsfgs:port Aug 5, 2024
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@MaikelChan MaikelChan deleted the depth_clear branch August 5, 2024 16:21
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