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feat: modify the condition for cluster health
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jacky-xbb committed Aug 8, 2023
1 parent a1da2a4 commit 54abee3
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Showing 2 changed files with 6 additions and 6 deletions.
6 changes: 3 additions & 3 deletions client/client_4.x.go
Original file line number Diff line number Diff line change
Expand Up @@ -89,14 +89,14 @@ func (n *cluster4x) getClusterStatus() (cluster collector.ClusterStatus, err err
return
}

cluster.Status = healthy
cluster.Status = unhealthy
cluster.NodeUptime = make(map[string]int64)
cluster.NodeMaxFDs = make(map[string]int)
cluster.CPULoads = make(map[string]collector.CPULoad)

for _, data := range resp.Data {
if data.NodeStatus != "Running" {
cluster.Status = unhealthy
if data.NodeStatus == "Running" {
cluster.Status = healthy
}
nodeName := cutNodeName(data.Node)
cluster.NodeUptime[nodeName] = parseUptimeFor4x(data.Uptime)
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6 changes: 3 additions & 3 deletions client/client_5.x.go
Original file line number Diff line number Diff line change
Expand Up @@ -65,14 +65,14 @@ func (n *cluster5x) getClusterStatus() (cluster collector.ClusterStatus, err err
return
}

cluster.Status = healthy
cluster.Status = unhealthy
cluster.NodeUptime = make(map[string]int64)
cluster.NodeMaxFDs = make(map[string]int)
cluster.CPULoads = make(map[string]collector.CPULoad)

for _, data := range resp {
if data.NodeStatus != "running" {
cluster.Status = unhealthy
if data.NodeStatus == "running" {
cluster.Status = healthy
}
nodeName := cutNodeName(data.Node)
cluster.NodeUptime[nodeName] = data.Uptime / 1000
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