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Releases: elytra/Engination

Bugfix Release for Minecraft 1.12.2

14 Nov 23:57
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Conveyors needed some love.

  • West- and East-facing conveyors no longer incorrectly impart downward and upward momentum, respectively.
  • Updated to most recent MCP mappings so we're as ready as possible when 1.13 happens

Version 1.07 for Minecraft 1.12

18 Aug 09:39
d4bf7ba
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Straightforward port of Engination to 1.12. Enjoy!

  • Changes the stack size of Presidential blocks to 45

1.07.01 for Minecraft 1.11.2

24 Apr 03:05
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Features Added in 1.07.01

  • More cosmetic varieties - peridot, baroque, and presidential are now available
  • Optional cosmetic recipe registration - Off by default because it conflicts heavily with Chisel
  • Disappearing (reappearing) blocks - Allow you to make hidden passageways and lock-and-key mechanisms
  • Speed blocks - Disappear if you walk on top of them, but solid horizontally unless you reach a certain speed

1.07.01 for Minecraft 1.10.2

24 Apr 03:01
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This release is a backport

This release carries backwards many of the blocks that appear in the stable 1.11.2 version. However, 1.10.2 backports receive only preliminary testing. 1.11.2 is where all the innovation is happening for the foreseeable future. (and this is not just true for my mod)

Features Added in 1.07.01

  • More cosmetic varieties - peridot, baroque, and presidential are now available
  • Optional cosmetic recipe registration - Off by default because it conflicts heavily with Chisel
  • Disappearing (reappearing) blocks - Allow you to make hidden passageways and lock-and-key mechanisms
  • Speed blocks - Disappear if you walk on top of them, but solid horizontally unless you reach a certain speed

1.07 for Forge 1.11.2 (2226)

07 Feb 12:03
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A wild 1.11.2 appears!

Literally hundreds of files changed, most of them BlockState json. Forge added case-sensitivity to their bag of tricks, which I wholeheartedly support. On the other hand, just about everything that could have broken, broke! Because some of the blocks use 1.8+ randomtextures, my blockstate json might look a little weird or unpleasant at first glance, but it's the most future-proof way to ensure the json gets unwrapped into the multimap state I need in-game.

Tomatoes broke. Seemed like an easy fix. Then they broke again. My fault that time, I was missing an Override annotation. When I got that working, some newly-eager clientside collision code made them splat in your face about 90% of the time. I'm sad to report that this particular bug is also fixed.

This version of Minecraft's quite an adventure so far! Send me bug reports! 🐙

1.07 for Forge 1.10.2 (2221)

06 Feb 20:43
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First 1.10.2 release!

Wherein,

  • New "Presidential" set. It's pure gold. I mean literally. It's fantastic, everyone tells me my blocks are the greatest.
  • New "Baroque" set. Don't mind the blocks being a little dirty, it's from all the plebes touching things.
  • No more machines. Sorry fellas, they've moved on to a better place.

Upcoming (not in this release):

more mechanical blocks! Some of the blocks in the Tourian set are going to have versions that do what they do in Metroid. If you have similar ideas for deep adventure map support, put in an issue or shoot me a message!