A Divinity Original Sin 2 Definitive Edition Mod
Under certain circumstances upon entering Arx, you will no longer have access to the Lady Vengeance in the Hall of Echoes. This mod aims to solve that by adding another waypoint statue in the starting area of Arx. Once you've discovered the waypoint, you'll be able to reach the Hall of Echoes and do whatever you must do there. The forced waypoint will also disappear as soon as you discover the original waypoint onboard Lady Vengeance (you may re-discover it by approaching the statue yet again).
git clone https://github.com/eklundchristopher/DOS2-Arx-Hall-of-Echoes-Waypoint.git
git checkout definitive-edition
# Change "STEAMINSTALLATION" to your actual Steam installation path
cp -R Data/Projects/HallOfEchoesTeleporter \
STEAMINSTALLATION/steamapps/common/Divinity Original Sin 2/DefEd/Data/Projects/HallOfEchoesTeleporter
cp -R Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f \
STEAMINSTALLATION/steamapps/common/Divinity Original Sin 2/DefEd/Data/Mods/HallOfEchoesTeleporter_dbe70215-f476-452a-8aee-1575ce76d56f
Now launch The Divinity Engine 2 from Steam, when prompted for the version of the engine, select the Definitive Edition.
From the project manager, select the HallsOfEchoesTeleporter project. When the project has loaded, you want to open the Story Editor
tool from the toolbar.
Within the Story Editor
, hit File > Generate Definitions, Build and Reload
to build the mod.