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[Splatoon] Fix grid pattern on ink with high AF values (#622)
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Thanks to @ActualMandM!
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ActualMandM authored Apr 19, 2024
1 parent af6b1fc commit 61f9a30
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Splatoon/Graphics/rules.txt
Original file line number Diff line number Diff line change
Expand Up @@ -887,7 +887,7 @@ $anisotropy = 16

[TextureRedefine]
tileModesExcluded = 0x1 # ignore cpu processed textures
formatsExcluded = 0x1,0x19,0x1a,0x1f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps
formatsExcluded = 0x1,0x7,0x11,0x19,0x1a,0x1f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore ink, viewports, and cubemaps
overwriteAnisotropy = $anisotropy

# TV
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