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simple v2 #588

GitHub Actions / Test Results (Linux, SingleThread) failed Sep 5, 2024 in 1s

10450 passed, 5 failed and 74 skipped

Tests failed

❌ TestResults-Linux-SingleThread.trx

10529 tests were completed in 1873s with 10450 passed, 5 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation 9✅ 1❌ 20s
osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest 40✅ 2❌ 1s
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen 18✅ 2❌ 4s

❌ osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation

✅ TestConstructor
✅ TestRotationDirection(False)
✅ TestRotationDirection(True)
✅ TestSpinnerCompleteBonusRewinding
✅ TestSpinnerMiddleRewindingRotation
❌ TestSpinnerNormalBonusRewinding
	player score matching expected bonus score
✅ TestSpinnerRewindingRotation
✅ TestSpinPerMinuteOnRewind
✅ TestSpinUnaffectedByClockRate(0.5d)
✅ TestSpinUnaffectedByClockRate(2.0d)

❌ osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest

✅ AccuracyAndRankOfLazerScoreWithoutLegacyReplaySoloScoreInfoUsesBestEffortFallbackToLegacy
✅ AccuracyAndRankOfLazerScoreWithoutLegacyReplaySoloScoreInfoUsesBestEffortFallbackToLegacy
✅ AccuracyOfStableScoreRecomputed
✅ AccuracyOfStableScoreRecomputed
✅ AccuracyRankAndTotalScoreOfLazerScorePreserved
✅ AccuracyRankAndTotalScoreOfLazerScorePreserved
✅ FirstTwoFramesPulledTowardThirdIfTheyAreAfterIt
✅ FirstTwoFramesPulledTowardThirdIfTheyAreAfterIt
✅ FirstTwoFramesSwappedIfInWrongOrder
✅ FirstTwoFramesSwappedIfInWrongOrder
✅ RankOfStableScoreUsesLazerDefinitions
✅ RankOfStableScoreUsesLazerDefinitions
✅ TestCultureInvariance
✅ TestCultureInvariance
✅ TestDecodeLegacyOnlineID
✅ TestDecodeLegacyOnlineID
✅ TestDecodeManiaReplay
✅ TestDecodeManiaReplay
✅ TestDecodeNewOnlineID
✅ TestDecodeNewOnlineID
✅ TestDecodeTaikoReplay
✅ TestDecodeTaikoReplay
✅ TestLegacyBeatmapReplayOffsetsDecode(14,False)
✅ TestLegacyBeatmapReplayOffsetsDecode(14,False)
✅ TestLegacyBeatmapReplayOffsetsDecode(3,True)
✅ TestLegacyBeatmapReplayOffsetsDecode(3,True)
✅ TestLegacyBeatmapReplayOffsetsDecode(6,False)
✅ TestLegacyBeatmapReplayOffsetsDecode(6,False)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(14)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(14)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(3)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(3)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(6)
✅ TestLegacyBeatmapReplayOffsetsEncodeDecode(6)
✅ TestNegativeFrameSkipped
✅ TestNegativeFrameSkipped
✅ TestSoloScoreData
✅ TestSoloScoreData
❌ TestTotalScoreWithoutModsBackwardsPopulatedIfMissing
	  Expected: 1000000
	  But was:  910714
	
❌ TestTotalScoreWithoutModsBackwardsPopulatedIfMissing
	  Expected: 1000000
	  But was:  910714
	
✅ TestTotalScoreWithoutModsReadIfPresent
✅ TestTotalScoreWithoutModsReadIfPresent

❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen

✅ TestConstructor
✅ TestConstructor
✅ TestCreatedRoom
✅ TestCreatedRoom
✅ TestFreeModSelectionHasAllowedMods
✅ TestFreeModSelectionHasAllowedMods
✅ TestModSelectKeyWithAllowedMods
✅ TestModSelectKeyWithAllowedMods
✅ TestModSelectKeyWithNoAllowedMods
✅ TestModSelectKeyWithNoAllowedMods
❌ TestModSelectOverlay
	score multiplier = 1.20: Expected: 1.2d +/- 0.01d
	  But was:  1.3d
	  Off by:   -0.10000000000000009d
	
❌ TestModSelectOverlay
	score multiplier = 1.20: Expected: 1.2d +/- 0.01d
	  But was:  1.3d
	  Off by:   -0.10000000000000009d
	
✅ TestNextPlaylistItemSelectedAfterCompletion
✅ TestNextPlaylistItemSelectedAfterCompletion
✅ TestSettingValidity
✅ TestSettingValidity
✅ TestStartMatchWhileSpectating
✅ TestStartMatchWhileSpectating
✅ TestTaikoOnlyMod
✅ TestTaikoOnlyMod

Annotations

Check failure on line 0 in TestResults-Linux-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, SingleThread)

osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation ► TestSpinnerNormalBonusRewinding

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
  player score matching expected bonus score
Raw output
player score matching expected bonus score
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)

Check failure on line 583 in osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, SingleThread)

osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest ► TestTotalScoreWithoutModsBackwardsPopulatedIfMissing

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
    Expected: 1000000
    But was:  910714
  
Raw output
  Expected: 1000000
  But was:  910714

   at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.TestTotalScoreWithoutModsBackwardsPopulatedIfMissing() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 583

1)    at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.<>c__DisplayClass18_0.<TestTotalScoreWithoutModsBackwardsPopulatedIfMissing>b__0() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 585
   at NUnit.Framework.Assert.Multiple(TestDelegate testDelegate)
   at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.TestTotalScoreWithoutModsBackwardsPopulatedIfMissing() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 583

Check failure on line 583 in osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, SingleThread)

osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest ► TestTotalScoreWithoutModsBackwardsPopulatedIfMissing

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
    Expected: 1000000
    But was:  910714
  
Raw output
  Expected: 1000000
  But was:  910714

   at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.TestTotalScoreWithoutModsBackwardsPopulatedIfMissing() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 583

1)    at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.<>c__DisplayClass18_0.<TestTotalScoreWithoutModsBackwardsPopulatedIfMissing>b__0() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 585
   at NUnit.Framework.Assert.Multiple(TestDelegate testDelegate)
   at osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest.TestTotalScoreWithoutModsBackwardsPopulatedIfMissing() in /home/runner/work/osu/osu/osu.Game.Tests/Beatmaps/Formats/LegacyScoreDecoderTest.cs:line 583

Check failure on line 0 in TestResults-Linux-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, SingleThread)

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen ► TestModSelectOverlay

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
  score multiplier = 1.20: Expected: 1.2d +/- 0.01d
    But was:  1.3d
    Off by:   -0.10000000000000009d
  
Raw output
score multiplier = 1.20: Expected: 1.2d +/- 0.01d
  But was:  1.3d
  Off by:   -0.10000000000000009d

   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)

Check failure on line 0 in TestResults-Linux-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (Linux, SingleThread)

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayerMatchSubScreen ► TestModSelectOverlay

Failed test found in:
  TestResults-Linux-SingleThread.trx
Error:
  score multiplier = 1.20: Expected: 1.2d +/- 0.01d
    But was:  1.3d
    Off by:   -0.10000000000000009d
  
Raw output
score multiplier = 1.20: Expected: 1.2d +/- 0.01d
  But was:  1.3d
  Off by:   -0.10000000000000009d

   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)