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CSage

Game engine for a one day/maybe/could be gameTM - mainly just for experimenting.

Written purely in C (C11 with some GCC/Clang extensions) with SDL and Vulkan. Most other dependencies can be seen in .gitmodules

Currently the direction is for 2.5D graphics with 3D models. Tiled is used for map drawing and models are loaded via GLTF files.

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