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Fix update branding logic to make release builds faster #16033
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console.log('copy branding file') | ||
fs.copySync(brandingSource, brandingDest) | ||
} | ||
} |
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this was always rewriting BRANDING
and icns
files, which triggered unnecessary rebuilds during create_dist
in non-development channels.
the logic was:
- rewrite all files using fileMap by comparing timestamps/checksums, which always restored "development" files.
- rewrite BRANDING and icns on top, using
config.channel
value.
now we use channel-specific files without unnecessary overwrites.
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running npm run test ...
without first running npm run build ...
fails now
ninja: Entering directory `/Volumes/brave/src/out/Component'
ninja: error: '../../components/vector_icons/brave/product_refresh.icon', needed by 'gen/components/vector_icons/vector_icons.cc', missing and no known rule to make it
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running
npm run test ...
without first runningnpm run build ...
fails nowninja: Entering directory `/Volumes/brave/src/out/Component' ninja: error: '../../components/vector_icons/brave/product_refresh.icon', needed by 'gen/components/vector_icons/vector_icons.cc', missing and no known rule to make it
yes, that was always the case. npm run test
also never calls gn gen
, so you had to call npm run build
at least once to prepare everything. I usually do npm run build -- --target=base
before running some test on a fresh checkout.
to fix this we need to have the right branding dependency done via GN, hopefully this task will align what we have in the right direction: brave/brave-browser#38309
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// Set proper mac app icon for channel to chrome/app/theme/mac/app.icns. | ||
// Each channel's app icons are stored in brave/app/theme/$channel/app.icns. | ||
// With this copying, we don't need to modify chrome/BUILD.gn for this. | ||
const iconSource = path.join(braveAppDir, 'theme', 'brave', 'mac', config.channel, 'app.icns') |
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Why aren't we just copying all channels here?
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source file depends on the channel, but the destination file does not.
|
||
// Set proper branding file. | ||
let branding_file_name = 'BRANDING' | ||
if (config.channel) |
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same as above, we should always copy all the files or this is not accurate #16033 (comment)
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if we remove the channel dependency here then we can update the branding at sync time and only update on build when needed
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same here. The destination file is a single file, it doesn't depend on the channel, so we can't copy "all the files" into the same destination file..
I have a task to rework this: brave/brave-browser#38309
Currently MacOS tests in release branches fallback to development branding, which is incorrect.
This happens because
config.channel
isdevelopment
in tests. Regression from: #13597This PR:
updateBranding()
call fornpm run test
.util.touchOverriddenFiles()
tocreate_dist
command as it's used as a default build command in Android PR builds. This should be a no-op in most scenarios. If it's not, then we'd better fix those scenarios.BRANDING
,app.icns
rewrites when--channel
is passed.Resolves brave/brave-browser#26869
Submitter Checklist:
QA/Yes
orQA/No
;release-notes/include
orrelease-notes/exclude
;OS/...
) to the associated issuenpm run test -- brave_browser_tests
,npm run test -- brave_unit_tests
,npm run lint
,npm run gn_check
,npm run tslint
git rebase master
(if needed)Reviewer Checklist:
gn
After-merge Checklist:
changes has landed on
Test Plan: