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Redundant interaction paradigms
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alice-i-cecile committed Oct 2, 2024
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Expand Up @@ -11,6 +11,14 @@ That means:
2. The Editor must be customizable to meet the unique needs of each user and project.
3. Art, audio, writing and design-centric workflows should require a minimal level of technical expertise.

## Redundant interaction paradigms for accessibility

1. Anything that can be done via a mouse click can be done via a hotkey.
2. Anything that can be found in a menu can be found in the command palette.
3. Anything that can be configured via setting a menu option can be done by editing a config file.

To be completely clear: the same should be true in the opposite directions!

## Non-Overlapping

The UI should enable you to always view all relevant information and tools at any given moment, you should never have to move a window out of your way, for that reason, as well as sticking with bevy's modular structure, Bevy uses a divided window layout we call Panes.
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