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Issues list

Label the command encoder of the RenderContext A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use
#16003 opened Oct 19, 2024 by djeedai
Trying to iterate &Res<Assets<T>> results in a poor compiler error A-Assets Load files from disk to use for things like images, models, and sounds
#16002 opened Oct 19, 2024 by JMS55
webgpu: 3d_scene example panics C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#16000 opened Oct 19, 2024 by rparrett
webgl2: 3d_scene example panics C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#15998 opened Oct 19, 2024 by rparrett
Controls in ssao example have no effect C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#15997 opened Oct 19, 2024 by rparrett
Asset processing causes UiImage to panic A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#15990 opened Oct 18, 2024 by Tam
Remove indices from Mesh and into NewType A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
#15986 opened Oct 18, 2024 by hukasu
TextSpan can not recieve Pointer<Click> events A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible
#15984 opened Oct 18, 2024 by rewin123
Picking: Filter keys in PickingInteraction A-Picking Pointing at and selecting objects of all sorts C-Feature A new feature, making something new possible S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15983 opened Oct 18, 2024 by mintlu8
Specify policy on panics in the Bevy repo. A-Cross-Cutting Impacts the entire engine S-Needs-Design This issue requires design work to think about how it would best be accomplished
#15979 opened Oct 18, 2024 by tbillington
Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15974 opened Oct 17, 2024 by alice-i-cecile
Vertically-centered text is too low A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior
#15971 opened Oct 17, 2024 by viridia
Adoption of JoJoJet/bevy-trait-query A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#15970 opened Oct 17, 2024 by Inspirateur
Improve documentation on how to setup and run Tracy C-Docs An addition or correction to our documentation S-Needs-Triage This issue needs to be labelled
#15967 opened Oct 17, 2024 by wilk10
iOS build crashes on camera pan A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-iOS Specific to the iOS mobile operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#15960 opened Oct 16, 2024 by kraftwer1
Teach users how to control how noisy Bevy's logging is A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15957 opened Oct 16, 2024 by alice-i-cecile
Directional lights and spot lights do not have shadow on WebGL on chromium. Shader compilation failed on Firefox. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds
#15944 opened Oct 16, 2024 by newDINO
Move all_tuples and friends into its own crate A-Utils Utility functions and types D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15941 opened Oct 16, 2024 by bushrat011899 0.16
Remove bevy_image re-exports from bevy_render A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#15940 opened Oct 16, 2024 by andriyDev 0.16
Add Val helper functions A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#15937 opened Oct 15, 2024 by alice-i-cecile 0.16
Reading malformed DDS file is a panic instead of an error result A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#15928 opened Oct 15, 2024 by zbx1425
Log when an event was triggered but no observer consumed it A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Controversial There is active debate or serious implications around merging this PR
#15921 opened Oct 15, 2024 by ItsDoot
Buffer types + arrayLength() issues A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy P-High This is particularly urgent, and deserves immediate attention S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#15920 opened Oct 15, 2024 by JMS55 0.15
Reporting rendering regression on PRs A-Build-System Related to build systems or continuous integration A-Rendering Drawing game state to the screen S-Needs-Design This issue requires design work to think about how it would best be accomplished
#15918 opened Oct 15, 2024 by mockersf
Call redraw while resizing windows A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#15915 opened Oct 15, 2024 by alice-i-cecile
ProTip! Updated in the last three days: updated:>2024-10-16.