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AdColony plugin for godot engine.

Installation

Use NativeLib Addon or NativeLib-CLI for installation.

Usage

Wrapper on gd-script will be in your autoloading list. Use global name adcolony anywhere in your code to use API.

API

loadBanner(id: String, isTop: bool, callback_id: int)

Load banner with specific zone ID. callback_id is instance_id from callback object.

loadInterstitial(id: String, callback_id: int)

Load interstitial with specific zone ID. callback_id is instance_id from callback object.

loadRewardedVideo(id: String, callback_id: int)

Load rewarded ad with specific zone ID. callback_id is instance_id from callback object.

bannerWidth(id: String) -> int

Returns current banner width. Returns 0 if there are no active banners.

bannerHeight(id: String) -> int

Returns current banner height. Returns 0 if there are no active banners.

showBanner(id: String)

Show banner with specific zone ID. The banner must be loaded before this call.

hideBanner(id: String)

Hide banner with specific zone ID.

removeBanner(id: String)

Completely remove banner view from the screen.

showInterstitial(id: String)

Show interstitial with specific zone ID. The interstitial must be loaded before call.

showRewardedVideo(id: String)

Show rewarded video ad with specific zone ID. The rewarded ad must be loaded before call.

Callbacks

When load ad you specified instance_id of callback object. This object can have methods to get callbacks from the SDK.

Rewarded video callbacks

_on_rewarded_video_ad_loaded(id: String)

_on_rewarded_video_ad_failed_to_load(id: String, error: String)

_on_rewarded_video_ad_opened(id: String)

_on_rewarded_video_ad_left_application(id: String)

_on_rewarded_video_ad_closed(id: String)

_on_rewarded_video_started(id: String)

_on_rewarded_video_completed(id: String)

_on_rewarded(id: String, reward: String, amount: int)

Banner callbacks

_on_banner_loaded(id: String)

_on_banner_failed_to_load(id: String)

_on_banner_failed_to_load(id: String, error: String)

_on_banner_shown(id: String)

Interstitial callbacks

_on_interstitial_loaded(id: String)

_on_interstitial_failed_to_load(id: String, error: String)

_on_interstitial_close(id: String)

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AdColony plugin for Godot engine

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  • Java 89.0%
  • GDScript 11.0%