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Unity compatibility patch - .NET2.0, .NET 3.5 support (#10).
Untiy .NET Standard 2.0 support.
Expose minidump type option to Backtrace Client configuration in the UI.
Changed values of LangVersion to Mono or IL2CPP, depending on which is deployed.
Changed Game object depth property - default to -1, which means not to include Game Objects Hierarchy as an Annotation in the error report. Set the value to 1 to collect one level deep of Gane Object hierarchy, 2 to collect two levels deep, and so on. Setting the value to 0 will collect the full depth, which may be rather large if you have a lot of children.