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Version 2.0.4
Added Game object depth property that allows developer to filter game object childrens in Backtrace report
Changed "Destroy client on new scene load" label. Now: "Destroy client on new scene load (false - Backtrace managed),
added namespaces to XmlNodeConverter class,
Added correct path to source file in BacktraceUnhnandledException,
Changed line endings in BacktraceDatabase, ReportLimitWatcher, BacktraceClient files,
Changed ReactTransform casting to Component in Annotations class. With this change Backtrace library should correctly send all game objects to Backtrace,