This project based purely on enthusiasm.
I set myself the goal of creating a high-performance 3D engine for browsers. It should be relatively simple, but at same time allow to do great stuff with it.
The main goals:
- lightweight 3d render engine
- toolchain for resource processing (mainly optimizing)
- Texturing
- Shadows
- Skeletal animation
- glTF models loader
- Heightmap based terrains
- Skybox support
- v0.1
- v0.2
- v0.3
- v0.4
- v0.5
- v0.6
- v0.7
- v0.8