Arduino Library for controlling Powered UP and Boost controllers
Disclaimer: LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this project.
Remote control your boost model example (just click the image to see the video)
Simple Train example (just click the image to see the video)
Simple Boost movement example (just click the image to see the video)
Up to now the Library is only teseted for a Powered Up Train controllers and Boost controllers. You can connect to your HUB, set the LED color, set the Hub name, control the motors (speed, port, movements) and shut down the HUB via a Arduino command. You also are able to read in hub device infos (rssi, battery level, tilt) and sensor values (color, distance, rotation angle).
You can find different Examples in the "examples" folder. You can select the examples in your Arduino IDE via the Menu "File->Examples". Just have a look on the videos to see the examples running 😃
- BoostHub.ino: Example who uses the basic boost moovements (feasable for M.T.R.4 or Vernie model). http://www.youtube.com/watch?v=VgWObhyUmi0
- BoostHubColorSensor.ino: Example which reads in the color Sensor value on port C and uses the detected color to set the Hub LED accordingly. https://youtu.be/_xCd9Owy1nk
- BoostHubDeviceInfo.ino: Example which displays the various device infos (firmware version, battery level, rssi, hardwar version, tilt) in the serial monitor
- BoostHubDistanceSensor.ino: Example which reads in the input of the distance sencor and set the Hub LED color dependent on the distance. https://youtu.be/TOAQtGGjZ6c
- BoostHubRotationSensor.ino: Example which reads in the input of the Tacho motor angle to set the Hub LED dependent on the angle to the scale of rainbow colors. https://youtu.be/c3DHpX55uN0
- TrainHub.ino: Example for a PowererdUp Hub to set the speed of a train model. http://www.youtube.com/watch?v=o1hgZQz3go4
- TrainColor.ino: Example of PoweredUp Hub combined with color sensor to control the speed of the train dependent on the detected color. https://youtu.be/GZ0fqe3-Bhw
Just install the Library via the Arduino Library Manager.
The usage is dependent on your hub type. Some basic commands are shared for the hubs and are covered in the Lpf2Hub library. Some other commands ar hub specific (e.g. Boost movement).
Add the follwoing include in your *.ino sketch
#include "BoostHub.h"
Make a new instance of the Hub object
BoostHub myBoostHub;
In the setup
part of your Arduino sketch, just initialize your Hub
myBoostHub.init();
If you want to connect to a specific hub you can initialize your Hub with a specific address. The address has to be
represented by a hex string of the format: 00:00:00:00:00:00
myBoostHub.init("90:84:2b:03:19:7f");
In the main loop
just add the following connection flow
if (myBoostHub.isConnecting()) {
myBoostHub.connectHub();
if (myBoostHub.isConnected()) {
Serial.println("We are now connected to the HUB");
} else {
Serial.println("We have failed to connect to the HUB");
}
}
Now you are ready to control your actuators on your Hub
You can define the display name of the Hub (e.g. displayed in the PoweredUp Apps) with the following command.
char hubName[] = "myBoostHub";
myBoostHub.setHubName(hubName);
The maximum supported length of the character array is 14
If you want to shut down the LEGO Hub, you can use the following command:
myBoostHub.shutDownHub();
The Hub will disconnect and then shut down.
You can either define a color of the LED in the HUB via predifined colors or you can define the color via RGB values
myBoostHub.setLedColor(GREEN);
Available colors are: BLACK, PINK, PURPLE, BLUE, LIGHT_BLUE, CYAN, GREEN, YELLOW, ORANGE, RED, WHITE
myBoostHub.setLedRGBColor(255, 50, 0);
The ranges of the colors are from 0..255
You can define the port and speed of a motor which is connected to your HUB. The speed values vary from -100...100. 0 will stop the Motor. If you use negative values the direction is reversed.
myBoostHub.setMotorSpeed(A, 25); // 25% forward speed, Port A
myBoostHub.setMotorSpeed(A, -30); // 30% reversed speed, Port A
If you want to stop the motor, you can use the follwing command. If you do not specify a port value, all motors will be stopped.
myBoostHub.stopMotor(A); // Stop motor on Port A
myBoostHub.stopMotor(); // Stop all motors (Port A and Port B)
If you want to set the motor speed for a port for a specific time in miliseconds, you can use the following command.
myBoostHub.setMotorSpeedForTime(A, 50, 1000); // 50% speed, Port A, 1000ms duration
myBoostHub.setMotorSpeedForTime(A, -25, 500); // -50% speed (reversed), Port A, 500ms duration
If you want to set the motor speed for a port for a specific angle in degrees, you can use the following command.
myBoostHub.setMotorSpeedForDegrees(A, 50, 90); // 50% speed, Port A, 90 degrees rotation
myBoostHub.setMotorSpeedForDegrees(A, -25, 360); // -50% speed (reversed), Port A, 360 degrees rotation
If you want to set the motor speeds for the hub motors A,B for a specific angle in degrees, you can use the following command. Be aware, that here the so called tacho math from the lego wireless protocoll specification will be applied
myBoostHub.setMotorSpeedsForDegrees(50, -50, 360); // speed motor A 50%, speed motor B -50%, for 360 degrees. This will lead to a rotation
myBoostHub.setMotorSpeedsForDegrees(50, 25, 180); // speed motor A 50%, speed motor B 25%, for 180 degrees. This will lead to a arc movement
If you want to read in sensor values, you first have to activate the updates for sensor values with the following command
// activate color/distance sensor on port c for updates
myBoostHub.activatePortDevice(0x02, 37);
// activate tacho motor on port d for updates
myBoostHub.activatePortDevice(0x03, 38);
Every sensor has its own device type value (second parameter). You can find the mapping in the Lpf2Hub.h
file. You should activate the sensor updates after a successful connection to the hub.
If you have activated the sensor value updates, you can fetch the current values with the following available commands
int getTachoMotorRotation(); // continious angle in degrees
double getDistance(); // distance approximation in mm
int getColor();
int getRssi(); // dB
int getBatteryLevel(); // %
int getBoostHubMotorRotation(); //continious angle in degrees
int getTiltX(); // angle
int getTiltY(); // angle
int getFirmwareVersionBuild();
int getFirmwareVersionBugfix();
int getFirmwareVersionMajor();
int getFirmwareVersionMinor();
int getHardwareVersionBuild();
int getHardwareVersionBugfix();
int getHardwareVersionMajor();
int getHardwareVersionMinor();
bool isButtonPressed();
Up to a limitation of the BLE library implementation it is not possible to use callback functions which are member functions of a class. Therefore, the implementation is based on public variables and you have to poll the values in your loop and will not be notified when an upadte is available.
If you want to move Vernie or M.T.R. 4 you can use the following commands. These commands are using the underlying basic motor commands and are adjusted to the boost grid map.
If you want to move forward for a specific number of steps, just use the follwing command
myBoostHub.moveForward(1) // move one step forward
myBoostHub.moveForward(3) // move three steps forward
If you want to move back for a specific number of steps, just use the follwing command
myBoostHub.moveBack(1) // move one step back
myBoostHub.moveBack(3) // move three steps back
If you want to rotate for a specific angle, just use the follwing commands
myBoostHub.rotateLeft(90) // rotate 90 degrees left
myBoostHub.rotateRight(180) // rotate 180 degrees right
myBoostHub.rotate(360) // rotate 360 degrees right (positive angles means right, negative means left)
myBoostHub.rotate(-180) // rotate 180 degrees left (positive angles means right, negative means left)
If you want to move with an arc for a specific angle, just use the follwing commands
myBoostHub.moveArcLeft(180) // move with an arc for 180 degrees to the left
myBoostHub.moveArcRight(90) // move with an arc for 90 degrees to the right
myBoostHub.moveArc(270) // move with an arc for 270 degrees to the right (positive angles means right, negative means left)
myBoostHub.moveArc(-90) // move with an arc for 90 degrees to the left (positive angles means right, negative means left)
Add the follwoing include in your *.ino sketch
#include "PoweredUpHub.h"
Make a new instance of the Hub object
PoweredUpHub myTrainHub;
In the setup
part of your Arduino sketch, just initialize your Hub
myTrainHub.init();
In the main loop
just add the following connection flow
if (myTrainHub.isConnecting()) {
myTrainHub.connectHub();
if (myTrainHub.isConnected()) {
Serial.println("We are now connected to the HUB");
} else {
Serial.println("We have failed to connect to the HUB");
}
}
Now you are ready to control your actuators on your Hub
You can define the display name of the Hub (e.g. displayed in the PoweredUp Apps) with the following command.
char hubName[] = "myTrainHub";
myTrainHub.setHubName(hubName);
The maximum supported length of the character array is 14
If you want to shut down the LEGO Hub, you can use the following command:
myTrainHub.shutDownHub();
The Hub will disconnect and then shut down.
You can either define a color of the LED in the HUB via predifined colors or you can define the color via RGB values
myTrainHub.setLedColor(GREEN);
Available colors are: BLACK, PINK, PURPLE, BLUE, LIGHT_BLUE, CYAN, GREEN, YELLOW, ORANGE, RED, WHITE
myTrainHub.setLedRGBColor(255, 50, 0);
The ranges of the colors are from 0..255
You can define the port and speed of a motor which is connected to your HUB. The speed values vary from -100...100. 0 will stop the Motor. If you use negative values the direction is reversed.
myTrainHub.setMotorSpeed(A, 25); // 25% forward speed, Port A
myTrainHub.setMotorSpeed(A, -30); // 30% reversed speed, Port A
If you want to stop the motor, you can use the follwing command. If you do not specify a port value, all motors will be stopped.
myTrainHub.stopMotor(A); // Stop motor on Port A
myTrainHub.stopMotor(); // Stop all motors (Port A and Port B)
The library is implemented for the ESP32 Boards and does use the ESP32_BLE_Arduino Library.
Hands up to Lego, that they have recently open-sourced the Specification https://github.com/LEGO/lego-ble-wireless-protocol-docs
Thanks to @JorgePe and all contributors for the reverse engenieering part https://github.com/JorgePe/BOOSTreveng
Thanks to @jakorten for his SWIFT iOS App https://github.com/jakorten/UpControl
Thanks @nathankellenicki for his brilliant structured node module https://github.com/nathankellenicki/node-poweredup
Prerequisite of that library is the BLE ESP32 Library with at least version 1.0.1 Otherwise the notifcations of changed charachteristic values will not work https://github.com/nkolban/ESP32_BLE_Arduino
- Test for all sensors/actors
- Virtual Ports
- Evaluation how to get rid of global variables
- Notification for sensor value updates