Cordova Plugin For Google Play Games Services (Fork of artberri/cordova-google-play-game)
Modified to include the new Google Play Services (GoogleApiAvailability) and new methods for Leaderboards and Achievements.
Understand about Leaderboard and Achievement. Setting up your game in Google Play Developer Console https://developers.google.com/games/services/android/quickstart
Cordova >= 5.0.0
cordova plugin add cordova-plugin-play-games-services --variable APP_ID=you_app_id_here
Cordova < 5.0.0
cordova plugin add https://github.com/artberri/cordova-plugin-play-games-services.git --variable APP_ID=you_app_id_here
You should do this as soon as your deviceready
event has been fired. The plugin handles the various auth scenarios for you.
window.plugins.playGamesServices.auth();
You should provde the option for users to sign out
window.plugins.playGamesServices.signout();
To check if the user is already logged in (eg. to determine weather to show the Log In or Log Out button), use the following
window.plugins.playGamesServices.isSignedIn(function (result) {
// ‘result’ is a JSON object with a single boolean property of ‘isSignedIn’
// {
// “isSignedIn” : true
// }
console.log(“Do something with result.isSignedIn”);
});
Fetch the currently authenticated player's data.
window.plugins.playGamesServices.showPlayer(function (playerData) {
...
console.log(“Authenticated as ”+playerData['displayName']);
});
Ensure you have had a successful callback from window.plugins.playGamesServices.auth()
first before attempting to submit a score. You should also have set up your leaderboard(s) in Google Play Game Console and use the leaderboard identifier assigned there as the leaderboardId
.
var data = {
score: 10,
leaderboardId: "board1"
};
window.plugins.playGamesServices.submitScore(data);
Ensure you have had a successful callback from window.plugins.playGamesServices.auth()
first before attempting to submit a score. You should also have set up your leaderboard(s) in Google Play Game Console and use the leaderboard identifier assigned there as the leaderboardId
.
This method submit the score immediately.
var data = {
score: 10,
leaderboardId: "board1"
};
window.plugins.playGamesServices.submitScoreNow(data);
Launches the native Play Games leaderboard view controller to show all the leaderboards.
window.plugins.playGamesServices.showAllLeaderboards();
Launches directly into the specified leaderboard:
var data = {
leaderboardId: "board1"
};
window.plugins.playGamesServices.showLeaderboard(leaderboardId);
Unlocks the specified achievement:
var data = {
achievementId: "achievementId1"
};
window.plugins.playGamesServices.unlockAchievement(data);
Increments the specified incremental achievement by the provided numSteps:
var data = {
achievementId: "achievementId1",
numSteps: 1
};
window.plugins.playGamesServices.incrementAchievement(data);
Launches the native Play Games achievements view controller to show the user’s achievements.
window.plugins.playGamesServices.showAchievements();
For all methods, you can optionally provide custom success/failure callbacks.
For example:
var successfullyLoggedIn = function () { ... };
var failedToLogin = function () { ... };
window.plugins.playGamesServices.auth(successfullyLoggedIn, failedToLogin);
var data = { ... };
var successfullySubmittedScore = function () { ... };
var failedToSubmitScore = function () { ... };
window.plugins.playGamesServices.submitScore(data, successfullySubmittedScore, failedToSubmitScore);
Currently, only Android is supported