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Open Surge 0.5.2

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@alemart alemart released this 25 Jan 19:55
· 1801 commits to master since this release
  • Improved joystick support
  • New translations: Polish, Russian
  • New musics
  • Updated the Giant Wolf Boss
  • Added new little animals - different animals will appear in different levels
  • Increased the drowning time to 12 seconds
  • Updated the turbo/invincibility time to 20 seconds
  • Improved the springs: they now behave as expected when the player is running on the walls or on the ceiling
  • Level Editor: users can now create levels in fullscreen mode
  • Level Editor: users can now display collision gizmos by pressing a key
  • Level Editor: the interface has been translated into multiple languages
  • Fix: the engine will pause the SurgeScript VM when the game is paused
  • Fix: consistent physics in slow computers
  • Fix: the player can be smashed by solid moving platforms
  • Improvements to the SurgeScript API
  • Updated the credits screen: it now extracts data from a csv file
  • Introduced CONTRIBUTING file with guidelines for contributors
  • Introduced special folder sprites/overrides/ to ease sprite hacking
  • Input maps are now read from the (new) inputs/ folder
  • The HUD is now entirely controlled via scripting
  • The 1up jingle no longer stops the level music
  • Increased the maximum supported image size to 4096x4096 pixels
  • Bugfixes and general improvements