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deps: change juce branch to master #5

deps: change juce branch to master

deps: change juce branch to master #5

name: macOS/Windows/Linux Test
on:
push:
branches: [main, develop]
pull_request:
branches: [main]
workflow_dispatch:
# When pushing new commits, cancel any running builds on that branch
concurrency:
group: ${{ github.ref }}
cancel-in-progress: true
env:
BUILD_TYPE: Release
BUILD_DIR: Builds
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DISPLAY: :0 # linux pluginval needs this
CMAKE_BUILD_PARALLEL_LEVEL: 3 # Use up to 3 cpus to build juceaide, etc
HOMEBREW_NO_INSTALL_CLEANUP: 1
IPP_DIR: C:\Program Files (x86)\Intel\oneAPI\ipp\latest\lib\cmake\ipp
# jobs are run in paralell on different machines
# all steps run in series
jobs:
build_and_test:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false # show all errors for each platform (vs. cancel jobs on error)
matrix:
include:
- name: Linux
os: ubuntu-22.04
pluginval-binary: ./pluginval
boost_platform_version: "22.04"
boost_toolset: "gcc"
plugin_os_format: "VST3"
- name: macOS
os: macos-14
pluginval-binary: pluginval.app/Contents/MacOS/pluginval
boost_platform_version: "11"
boost_toolset: "clang"
plugin_os_format: "AU"
- name: Windows
os: windows-latest
pluginval-binary: ./pluginval.exe
boost_platform_version: "2022"
boost_toolset: "msvc"
plugin_os_format: "VST3"
steps:
- name: Set up MSVC Developer Command Prompt (Windows)
if: runner.os == 'Windows'
uses: ilammy/msvc-dev-cmd@v1
- name: Set up Clang (Linux)
if: runner.os == 'Linux'
uses: egor-tensin/setup-clang@v1
# This also starts up our "fake" display Xvfb, needed for pluginval
- name: Install JUCE's Linux Deps
if: runner.os == 'Linux'
# Thanks to McMartin & co https://forum.juce.com/t/list-of-juce-dependencies-under-linux/15121/44
run: |
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype-dev libfontconfig1-dev libwebkit2gtk-4.1-dev libglu1-mesa-dev xvfb ninja-build
sudo /usr/bin/Xvfb $DISPLAY &
- name: Cache IPP (Windows)
if: runner.os == 'Windows'
id: cache-ipp
uses: actions/cache@v4
with:
key: ipp-v5
path: C:\Program Files (x86)\Intel
- name: Install IPP (Windows)
if: (runner.os == 'Windows') && (steps.cache-ipp.outputs.cache-hit != 'true')
shell: bash
run: |
curl --output oneapi.exe https://registrationcenter-download.intel.com/akdlm/IRC_NAS/b4adec02-353b-4144-aa21-f2087040f316/w_ipp_oneapi_p_2021.11.0.533_offline.exe
./oneapi.exe -s -x -f oneapi
./oneapi/bootstrapper.exe -s -c --action install --components=intel.oneapi.win.ipp.devel --eula=accept -p=NEED_VS2022_INTEGRATION=1 --log-dir=.
- name: Save IPP cache (even on CI fail)
if: runner.os == 'Windows' && (steps.cache-ipp.outputs.cache-hit != 'true')
uses: actions/cache/save@v4
with:
path: C:\Program Files (x86)\Intel
key: ipp-v5
- name: Install Ninja (Windows)
if: runner.os == 'Windows'
shell: bash
run: choco install ninja
- name: Install macOS Deps
if: ${{ matrix.name == 'macOS' }}
run: brew install ninja osxutils
# This block can be removed once 15.1 is default (JUCE requires it when building on macOS 14)
- name: Use latest Xcode on system (macOS)
if: ${{ matrix.name == 'macOS' }}
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: true
- name: Cache the build
uses: mozilla-actions/[email protected]
- name: Import Certificates (macOS)
uses: apple-actions/import-codesign-certs@v3 # only exists as a tag right now
if: ${{ (matrix.name == 'macOS') && (env.p12-file-base64 != '')}}
with:
p12-file-base64: ${{ secrets.DEV_ID_APP_CERT }}
p12-password: ${{ secrets.DEV_ID_APP_PASSWORD }}
env:
p12-file-base64: ${{ secrets.DEV_ID_APP_CERT }}
- name: Configure
shell: bash
run: cmake -B ${{ env.BUILD_DIR }} -G Ninja -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE}} -DCMAKE_C_COMPILER_LAUNCHER=${{ matrix.ccache }} -DCMAKE_CXX_COMPILER_LAUNCHER=${{ matrix.ccache }} -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" .
env:
PLUGIN_OS_FORMAT: ${{ matrix.plugin_os_format }}
- name: Build
shell: bash
run: cmake --build ${{ env.BUILD_DIR }} --config ${{ env.BUILD_TYPE }} --parallel 4
- name: Test
working-directory: ${{ env.BUILD_DIR }}
run: ctest --output-on-failure -j4 -VV
- name: Read in .env from CMake # see GitHubENV.cmake
shell: bash
run: |
cat .env # show us the config
cat .env >> $GITHUB_ENV # pull in our PRODUCT_NAME, etc
- name: Set additional env vars for next steps
shell: bash
run: |
ARTIFACTS_PATH=${{ env.BUILD_DIR }}/${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }}
echo "ARTIFACTS_PATH=$ARTIFACTS_PATH" >> $GITHUB_ENV
echo "VST3_PATH=$ARTIFACTS_PATH/VST3/${{ env.PRODUCT_NAME }}.vst3" >> $GITHUB_ENV
echo "AU_PATH=$ARTIFACTS_PATH/AU/${{ env.PRODUCT_NAME }}.component" >> $GITHUB_ENV
echo "LV2_PATH=$ARTIFACTS_PATH/LV2/${{ env.PRODUCT_NAME }}.lv2" >> $GITHUB_ENV
echo "ARTIFACT_NAME=${{ env.PRODUCT_NAME }}-${{ env.VERSION }}-${{ matrix.name }}" >> $GITHUB_ENV
- name: Pluginval setup
shell: bash
run: |
curl -LO "https://github.com/Tracktion/pluginval/releases/download/v1.0.3/pluginval_${{ matrix.name }}.zip"
7z x pluginval_${{ matrix.name }}.zip
echo "PLUGINVAL_DISABLED=Plugin state restoration" >> $GITHUB_ENV
- name: Setup Pluginval random seed
uses: josStorer/get-current-time@v2
id: current-time
with:
format: YYYYMMDD
- name: Pluginval VST3 validations
if: ${{ matrix.name != 'macOS' }}
shell: bash
run: |
${{ matrix.pluginval-binary }} --verbose --validate "${{ env.VST3_PATH }}" --disabled-tests "${{ env.PLUGINVAL_DISABLED }}"
env:
STRICTNESS_LEVEL: 10
TIMEOUT_MS: 1440000
REPEAT: 2
RANDOM_SEED: "${{ steps.current-time.outputs.formattedTime }}"
- name: Pluginval AU validations (macOS)
if: ${{ matrix.name == 'macOS' }}
shell: bash
run: |
sudo cp -r "${{ env.AU_PATH }}" "/Library/Audio/Plug-ins/components"
sudo killall -9 AudioComponentRegistrar
${{ matrix.pluginval-binary }} --verbose --validate "/Library/Audio/Plug-ins/components/${{ env.PRODUCT_NAME }}.component" --disabled-tests "${{ env.PLUGINVAL_DISABLED }}"
env:
STRICTNESS_LEVEL: 10
TIMEOUT_MS: 1440000
REPEAT: 2
RANDOM_SEED: "${{ steps.current-time.outputs.formattedTime }}"
- name: Codesign and Create Individual Packages (macOS)
if: ${{ matrix.name == 'macOS' }}
run: |
python3 -u packaging/packager_macOS.py
env:
DEVELOPER_ID_APPLICATION: ${{ secrets.DEVELOPER_ID_APPLICATION }}
- name: Sign Final Package (macOS)
if: ${{ (matrix.name == 'macOS') && (env.APPLE_INSTALLER_DEV != '') }}
run: productsign --sign "${{ secrets.APPLE_INSTALLER_DEV }}" "${{ env.ARTIFACT_NAME }}_unsigned.pkg" "${{ env.ARTIFACT_NAME }}.pkg"
env:
APPLE_INSTALLER_DEV: ${{ secrets.APPLE_INSTALLER_DEV }}
- name: Rename Final Package (macOS)
if: ${{ (matrix.name == 'macOS') && (env.APPLE_INSTALLER_DEV == '') }}
run: mv "${{ env.ARTIFACT_NAME }}_unsigned.pkg" "${{ env.ARTIFACT_NAME }}.pkg"
env:
APPLE_INSTALLER_DEV: ${{ secrets.APPLE_INSTALLER_DEV }}
- name: Notarize and Staple PKG (macOS)
if: ${{ (matrix.name == 'macOS') && (env.NOTARIZATION_USERNAME != '')}}
run: |
xcrun notarytool submit "${{ env.ARTIFACT_NAME }}.pkg" --apple-id ${{ secrets.NOTARIZATION_USERNAME }} --password ${{ secrets.NOTARIZATION_PASSWORD }} --team-id ${{ secrets.TEAM_ID }} --wait
xcrun stapler staple "${{ env.ARTIFACT_NAME }}.pkg"
env:
NOTARIZATION_USERNAME: ${{ secrets.NOTARIZATION_USERNAME }}
- name: Create DMG (macOS)
if: ${{ matrix.name == 'macOS' }}
run: |
mkdir "${{ env.ARTIFACTS_PATH }}/dmgtmp"
mv "${{ env.ARTIFACT_NAME }}.pkg" "${{ env.ARTIFACTS_PATH }}/dmgtmp"
hdiutil create "${{ env.ARTIFACTS_PATH }}/tmp.dmg" -ov -volname "${{ env.ARTIFACT_NAME }}" -fs HFS+ -srcfolder "${{ env.ARTIFACTS_PATH }}/dmgtmp"
hdiutil convert "${{ env.ARTIFACTS_PATH }}/tmp.dmg" -format UDZO -o "${{ env.ARTIFACT_NAME }}.dmg"
- name: Upload DMG (macOS)
if: ${{ matrix.name == 'macOS' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.ARTIFACT_NAME }}.dmg
path: "${{ env.ARTIFACT_NAME }}.dmg"
- name: Generate InnoScript (Windows)
if: ${{ matrix.name == 'Windows' }}
shell: bash
run: |
python3 -u packaging/packager_Windows.py
cat "packaging\installer.iss"
- name: Generate Installer (Windows)
if: ${{ matrix.name == 'Windows' }}
shell: bash
run: |
iscc "packaging\installer.iss"
mv "packaging/Output/${{ env.ARTIFACT_NAME }}.exe" "${{ env.ARTIFACTS_PATH }}/"
- name: Upload Exe (Windows)
if: ${{ matrix.name == 'Windows' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.ARTIFACT_NAME }}.exe
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.exe"
- name: Generate Zip (Linux)
if: ${{ matrix.name == 'Linux' }}
working-directory: ${{ env.ARTIFACTS_PATH }}
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" "-xr!lib${{ env.PRODUCT_NAME }}_SharedCode.a" .
- name: Upload Zip (Linux)
if: ${{ matrix.name == 'Linux' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.ARTIFACT_NAME }}.zip
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.zip"