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  • 18:23 (UTC +01:00)

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@Frost-Forge-Engine

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TheDevGuyMarc/README.md

Hi πŸ‘‹, I'm Marc Hannappel

A passionate Software Developer from Germany

thedevguymarc

thedevguymarc

  • πŸ”­ I’m currently working on My custom game engine

  • 🌱 I’m currently learning C++

  • πŸ’¬ Ask me about Typescript, Java, PHP

Connect with me:

thedevguymarc 10751117 thedevguymarc

Languages and Tools:

bash bootstrap cplusplus csharp css3 docker dotnet express figma git go grafana gulp html5 illustrator java javascript jekyll jenkins jest kubernetes linux mariadb materialize mssql mysql nginx nodejs photoshop php postgresql postman react redis sass spring sqlite typescript vagrant

Support:

thedevguymarc



πŸ“Š GitHub Stats:


πŸ† GitHub Trophies

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πŸ” Top Contributed Repo


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  1. Profiler with visual profiling capab... Profiler with visual profiling capabilities for Java Game Engines
    1
    import com.google.gson.Gson;
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    import com.google.gson.GsonBuilder;
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    import java.io.FileWriter;
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    import java.io.IOException;
  2. Custom lightweight logging solution ... Custom lightweight logging solution for Java game engines
    1
    import java.io.BufferedWriter;
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    import java.io.FileWriter;
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    import java.io.IOException;
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    import java.io.PrintWriter;
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    import java.time.LocalDateTime;
  3. Asset Management Solution for Java g... Asset Management Solution for Java game engines
    1
    import lombok.Getter;
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    import lombok.Setter;
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    /**
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     * Asset is a base class for all assets existing in the engine