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Description
Fixes the resize bug when an enum widget (like Redstone mode), is open. The issue is that the screen that is open afterwards does not belong to the widget anymore, as the widget gets remade during a reload. We also can't set the new screen open during the reload, as that causes an issue with the GUI stack. The solution here uses an additional boolean to determine if the screen needs to be opened on the first render tick.
This is the best way I could think of solving this, but I'm not to happy with the first render tick thing.
Closes #(issue)
Todo
Checklist: