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Issues: Stradex/librecoop
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Players will not lose weapons/ammoa if you complete any levels - (players it gets double ammoa)
#52
opened Jun 23, 2021 by
SimoK1080
When someone disconnect the server, if another player (or the same) connects, it can't pickup the weapons again!
bug
Something isn't working
#50
opened Mar 20, 2021 by
Stradex
sv_teamDamage 1 is not properly working
bug
Something isn't working
#48
opened Mar 17, 2021 by
Stradex
When you aim a player you get to see the "talk" text, and that's not ideal.
bug
Something isn't working
#47
opened Mar 17, 2021 by
Stradex
Rare small desyncs between clients and server map entities.
bug
Something isn't working
#45
opened Mar 14, 2021 by
Stradex
[D3XP] Exit Elevator's GUI does not update clientside at Erebus Sector 2
bug
Something isn't working
#43
opened Mar 12, 2021 by
Stradex
Clients don't get to see when they pickup the Power Cell [Delta Labs Sector 1]
bug
Something isn't working
#42
opened Mar 12, 2021 by
Stradex
[D3XP] Server overflow message after killing invulneravility hunter
bug
Something isn't working
#40
opened Mar 11, 2021 by
Stradex
Clientside movement feels bad/laggy when player interacts with idMoveable objects
bug
Something isn't working
#39
opened Mar 11, 2021 by
Stradex
Shooting a player while using net_clientsideMovement 1 will make the player to instantly move and go back
bug
Something isn't working
#34
opened Mar 9, 2021 by
Stradex
Random Error when a client rejoins with unkwown type number at Game_Network.cpp
bug
Something isn't working
crash
#31
opened Mar 5, 2021 by
Stradex
Enemies when dying and becoming ragdoll fly away at a stupid velocity sometimes.
bug
Something isn't working
#29
opened Mar 5, 2021 by
Stradex
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Updated in the last three days: updated:>2024-11-05.