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Fix an issue that wrong z value was used if a new layer is started wi…
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…th wipe tower extrusions. (#6980)

…

# Description

This update, along with #6934, resolves the remaining issues with the
wipe tower.

The GCode class will no longer maintain its own Z height information
(m_nominal_z). Instead, it will utilize the Z height from GCodeWriter's
m_pos. This approach is less error-prone.

This PR also fixes #6755.
It also enforce "Enable Filament ramming" option


@igiannakas It should fix the wipe tower crashing issue
# Screenshots/Recordings/Graphs

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## Tests

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SoftFever authored Oct 7, 2024
2 parents 9245a87 + 0bf2b9d commit ab55d4e
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Showing 4 changed files with 24 additions and 19 deletions.
32 changes: 18 additions & 14 deletions src/libslic3r/GCode.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -729,6 +729,8 @@ static std::vector<Vec2d> get_path_of_change_filament(const Print& print)
gcode += gcodegen.writer().unlift(); // Make sure there is no z-hop (in most cases, there isn't).

double current_z = gcodegen.writer().get_position().z();


if (z == -1.) // in case no specific z was provided, print at current_z pos
z = current_z;

Expand All @@ -741,7 +743,7 @@ static std::vector<Vec2d> get_path_of_change_filament(const Print& print)
|| !needs_toolchange // this is just finishing the tower with no toolchange
|| is_ramming);

if (should_travel_to_tower) {
if (should_travel_to_tower || gcodegen.m_need_change_layer_lift_z) {
// FIXME: It would be better if the wipe tower set the force_travel flag for all toolchanges,
// then we could simplify the condition and make it more readable.
gcode += gcodegen.retract();
Expand All @@ -767,10 +769,10 @@ static std::vector<Vec2d> get_path_of_change_filament(const Print& print)
toolchange_gcode_str = gcodegen.set_extruder(new_extruder_id, tcr.print_z); // TODO: toolchange_z vs print_z
if (gcodegen.config().enable_prime_tower) {
deretraction_str += gcodegen.writer().travel_to_z(z, "restore layer Z");
Vec3d position{gcodegen.writer().get_position()};
position.z() = z;
gcodegen.writer().set_position(position);
deretraction_str += gcodegen.unretract();
Vec3d position{gcodegen.writer().get_position()};
position.z() = z;
gcodegen.writer().set_position(position);
deretraction_str += gcodegen.unretract();
}
}

Expand Down Expand Up @@ -4516,12 +4518,11 @@ std::string GCode::change_layer(coordf_t print_z)
comment << "move to next layer (" << m_layer_index << ")";
gcode += m_writer.travel_to_z(z, comment.str());
}
else {
//BBS: set m_need_change_layer_lift_z to be true so that z lift can be done in travel_to() function
m_need_change_layer_lift_z = true;
}

m_need_change_layer_lift_z = true;

m_nominal_z = z;
m_writer.get_position().z() = z;

// forget last wiping path as wiping after raising Z is pointless
// BBS. Dont forget wiping path to reduce stringing.
Expand Down Expand Up @@ -6005,14 +6006,15 @@ std::string GCode::travel_to(const Point& point, ExtrusionRole role, std::string
if (m_spiral_vase) {
// No lazy z lift for spiral vase mode
for (size_t i = 1; i < travel.size(); ++i) {
gcode += m_writer.travel_to_xy(this->point_to_gcode(travel.points[i]), comment + " travel_to_xy");
gcode += m_writer.travel_to_xy(this->point_to_gcode(travel.points[i]), comment);
}
} else {
if (travel.size() == 2) {
// No extra movements emitted by avoid_crossing_perimeters, simply move to the end point with z change
const auto& dest2d = this->point_to_gcode(travel.points.back());
Vec3d dest3d(dest2d(0), dest2d(1), z == DBL_MAX ? m_nominal_z : z);
gcode += m_writer.travel_to_xyz(dest3d, comment + " travel_to_xyz");
gcode += m_writer.travel_to_xyz(dest3d, comment, m_need_change_layer_lift_z);
m_need_change_layer_lift_z = false;
} else {
// Extra movements emitted by avoid_crossing_perimeters, lift the z to normal height at the beginning, then apply the z
// ratio at the last point
Expand All @@ -6021,21 +6023,23 @@ std::string GCode::travel_to(const Point& point, ExtrusionRole role, std::string
// Lift to normal z at beginning
Vec2d dest2d = this->point_to_gcode(travel.points[i]);
Vec3d dest3d(dest2d(0), dest2d(1), m_nominal_z);
gcode += m_writer.travel_to_xyz(dest3d, comment + " travel_to_xyz");
gcode += m_writer.travel_to_xyz(dest3d, comment, m_need_change_layer_lift_z);
m_need_change_layer_lift_z = false;
} else if (z != DBL_MAX && i == travel.size() - 1) {
// Apply z_ratio for the very last point
Vec2d dest2d = this->point_to_gcode(travel.points[i]);
Vec3d dest3d(dest2d(0), dest2d(1), z);
gcode += m_writer.travel_to_xyz(dest3d, comment + " travel_to_xyz");
gcode += m_writer.travel_to_xyz(dest3d, comment);
} else {
// For all points in between, no z change
gcode += m_writer.travel_to_xy(this->point_to_gcode(travel.points[i]), comment + " travel_to_xy");
gcode += m_writer.travel_to_xy(this->point_to_gcode(travel.points[i]), comment);
}
}
}
}
this->set_last_pos(travel.points.back());
}

return gcode;
}

Expand Down
2 changes: 1 addition & 1 deletion src/libslic3r/GCode/WipeTower2.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1127,7 +1127,7 @@ void WipeTower2::toolchange_Load(
WipeTowerWriter2 &writer,
const WipeTower::box_coordinates &cleaning_box)
{
if (m_semm && (m_parking_pos_retraction != 0 || m_extra_loading_move != 0)) {
if (m_semm && m_enable_filament_ramming && (m_parking_pos_retraction != 0 || m_extra_loading_move != 0)) {
float xl = cleaning_box.ld.x() + m_perimeter_width * 0.75f;
float xr = cleaning_box.rd.x() - m_perimeter_width * 0.75f;
float oldx = writer.x(); // the nozzle is in place to do the first wiping moves, we will remember the position
Expand Down
4 changes: 2 additions & 2 deletions src/libslic3r/GCodeWriter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -440,7 +440,7 @@ std::string GCodeWriter::travel_to_xy(const Vec2d &point, const std::string &com
return w.string();
}

std::string GCodeWriter::travel_to_xyz(const Vec3d &point, const std::string &comment)
std::string GCodeWriter::travel_to_xyz(const Vec3d &point, const std::string &comment, bool force_z)
{
// FIXME: This function was not being used when travel_speed_z was separated (bd6badf).
// Calculation of feedrate was not updated accordingly. If you want to use
Expand Down Expand Up @@ -526,7 +526,7 @@ std::string GCodeWriter::travel_to_xyz(const Vec3d &point, const std::string &co
this->set_current_position_clear(true);
return slop_move + xy_z_move;
}
else if (!this->will_move_z(point(2))) {
else if (!force_z && !this->will_move_z(point(2))) {
double nominal_z = m_pos(2) - m_lifted;
m_lifted -= (point(2) - nominal_z);
// In case that z_hop == layer_height we could end up with almost zero in_m_lifted
Expand Down
5 changes: 3 additions & 2 deletions src/libslic3r/GCodeWriter.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ class GCodeWriter {
// SoftFever NOTE: the returned speed is mm/minute
double get_current_speed() const { return m_current_speed;}
std::string travel_to_xy(const Vec2d &point, const std::string &comment = std::string());
std::string travel_to_xyz(const Vec3d &point, const std::string &comment = std::string());
std::string travel_to_xyz(const Vec3d &point, const std::string &comment = std::string(), bool force_z = false);
std::string travel_to_z(double z, const std::string &comment = std::string());
bool will_move_z(double z) const;
std::string extrude_to_xy(const Vec2d &point, double dE, const std::string &comment = std::string(), bool force_no_extrusion = false);
Expand All @@ -81,7 +81,8 @@ class GCodeWriter {
std::string unretract();
std::string lift(LiftType lift_type = LiftType::NormalLift, bool spiral_vase = false);
std::string unlift();
Vec3d get_position() const { return m_pos; }
const Vec3d& get_position() const { return m_pos; }
Vec3d& get_position() { return m_pos; }
void set_position(const Vec3d& in) { m_pos = in; }
double get_zhop() const { return m_lifted; }

Expand Down

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