An implementation of a basic actor model in Haskell. With a very simple API,
this is meant to serve as a basis for writing simple, message-passing style
of programs. Here is an example using the etcd
library.
{-# LANGUAGE BlockArguments, LambdaCase, OverloadedStrings #-}
import Network.Etcd
main :: IO ()
main = do
client <- createClient ["machine-1", "machine-2", "machine-3"]
logger <- act . forever $ do
receive \changes -> do
-- we can do arbitrary things here with the reported changes, of course
liftIO (appendFile "logfile" (show changes))
watcher <- act do
link logger
liftIO $ forever do
waitClient client "cluster-resources" >>= \case
Nothing -> pure ()
Just updatedNode -> atomically (send actor updatedNode)
If you want multi-node actors or you care about throughput, this is not the package for you. The design is optimized to have low latency on message receipt, and to allow for interactions between actors in transactions, using Haskell's software transactional memory.