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Build project IOS

Build project IOS #1

Manually triggered February 21, 2024 18:29
Status Failure
Total duration 13m 24s
Billable time 14m
Artifacts 1

main (Build IOS).yml

on: workflow_dispatch
Matrix: buildForAllSupportedPlatforms
Matrix: Release to the App Store
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1 error and 12 warnings
Release to the App Store (iOS)
Process completed with exit code 1.
Build for iOS on
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Build for iOS on
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS on
Unable to find player assembly: /github/workspace/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
Build for iOS on
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for iOS on
Compressed texture icon_c_96 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Release to the App Store (iOS)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v3, geekyeggo/delete-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.

Artifacts

Produced during runtime
Name Size
Build-iOS Expired
557 MB