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Redot rebranding (Deref Godot: doc/) + fixed email / repo points #476

Redot rebranding (Deref Godot: doc/) + fixed email / repo points

Redot rebranding (Deref Godot: doc/) + fixed email / repo points #476

Triggered via pull request October 15, 2024 17:09
Status Success
Total duration 22m 4s
Artifacts 16

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
29s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
2m 19s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 34s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

12 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/redot-engine/redot-engine/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/redot-engine/redot-engine/emsdk-cache" - downloading and caching emsdk.
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L412
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L744
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/VisualShaderNodeReroute.cs#L15
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Core/ReflectionUtils.cs#L120
Converting null literal or possible null value to non-nullable type. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs#L488
Type 'Dictionary' owns disposable field(s) '_underlyingDict' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001) [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs#L1050
Type 'Array' owns disposable field(s) '_underlyingArray' but is not disposable (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1001) [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L412
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L744
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/VisualShaderNodeReroute.cs#L15
'VisualShaderNodeReroute.PortType' hides inherited member 'VisualShaderNode.PortType'. Use the new keyword if hiding was intended. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]
🏁 Windows / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Core/ReflectionUtils.cs#L120
Converting null literal or possible null value to non-nullable type. [D:\a\redot-engine\redot-engine\modules\mono\glue\GodotSharp\GodotSharp\GodotSharp.csproj]

Artifacts

Produced during runtime
Name Size
android-editor
229 MB
android-template-arm32
69.4 MB
android-template-arm64
63.6 MB
godot-api-dump
416 KB
ios-template
39.4 MB
linux-editor
60.4 MB
linux-editor-mono
77.7 MB
linux-template-minimal
16.7 MB
linux-template-mono
30.8 MB
macos-editor
103 MB
macos-template
46.6 MB
web-nothreads-template
15.2 MB
web-template
15.2 MB
windows-editor
64.5 MB
windows-editor-mono
82.8 MB
windows-template
31.1 MB