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Releases: Owen013/Smol-Hatchling

Smol Hatchling 2.0: Outer Wilds Scale Manipulator

19 Oct 16:07
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Smol Hatchling 2.0: Outer Wilds Scale Manipulator

Smol Hatchling has been remade from the ground up! Smol Hatchling can now be used not only by players who want to experience Outer Wilds from many different scales, but by other mod developers who may want to resize the player or other things in their mods.

Features

Customizable Scale for the Player, Anglerfish, the Stranger's Inhabitants, and more!

With Smol Hatchling, you can set the player character to any size you want; smaller than a marshmallow, bigger than the solar system, or anywhere in between!

It even comes with hotkeys you can use to change your scale on the fly: press the "<" key to divide your size by two, ">" to multiply it by two, and "/" to return to normal. Player properties such as their collider size, grounded raycasts, and speed are automatically tweaked to work with the Player being resized.

Smol Hatchling can be used to resize any object in the game. All moving creatures will have their movement speed and other attributes adjusted as well so it makes sense compared to their size! I'm planning to add adjustments for other types of objects in the future so that they will also be fully functional at different sizes!

Note: Custom Player Scale must be enabled in the config menu prior to use. Otherwise, Smol Hatchling will automatically use the default player scale or the scale set by other mods.

API for use by other Mods

Smol Hatchling comes with an API that other mods can use to resize the Player or other objects!

v1.5.1: Scaled Player Attributes

09 Apr 22:13
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  • Replace "Height and Radius" settings with "Player Scale", which will change the player's scale on all axes, and "Width Factor", which will adjust how wide the character is compared to their normal width.
  • The player's movement speed and jump height will now adjust based on their size (can be disabled).

v1.5.0: Major Rewrite, Stool Viewmodel Arms with Immersion, Major Bugfix

06 Apr 17:05
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  • The stool item will now have a viewmodel arm if Immersion (Owen_013.FirstPersonPresence) is installed!
  • The DLC is no longer required to avoid errors.
  • Major behind-the-scenes refactoring.

v1.4.0: Stools Full Release

16 Apr 23:21
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Changes:

  • Added stools, which will spawn around the solar system. These stools can help the player use things like the model rocket or other areas where being shorter than normal can make something more difficult. The stool placements are not final, but they should spawn in most locations where they would be needed!
  • Revamped config menu.
    • The "Height %" and "Radius %" settings now represent actual percentages, so a Height % of 100 will make the player be normal height.
  • Readded native compatibility with Hiker's Mod via an API. Delete Owen013.HikersModSHAddon, as it is now obsolete.

v1.3.0: preparing for Story Mode

09 Apr 21:57
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As I've been working on Story Mode, I realized that with all of the changes I'm making to the solar system, I'm probably introducing a lot of incompatibilities with other mods (like NH, for example). As such, I've decided that instead of building Story Mode directly into Smol Hatchling, I'll make Story Mode an addon so that the base Smol Hatchling can remain as a simple player scale manipulator. This also means that I will no longer have to update Smol Hatchling every time I release a new update for Story Mode.

v2.0.0 Prerelease 2

05 Apr 20:33
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v2.0.0 Prerelease 2 Pre-release
Pre-release

This is a prerelease

This prerelease adds the different character attributes for story mode! In this, your speed and jump height are reduced slightly, which is one of the gameplay changes in story mode. You will occasionally have to use stools to get to places where a normal-sized Hearthian could simply jump! This is enabled by default but can be turned off in the config menu.

This is compatible with Hiker's Mod via the addon, but you will have to opt into the v1.1.0-pr1 prerelease for the addon in order for it to work properly.

v1.2.4: Refactored for Hiker's Mod's Smol Hatchling Compatibility Addon

05 Apr 00:59
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Instead of building the compatibility for Smol Hatchling and Hiker's mod directly into the code, I've changed it so that this compatibility is now achieved through an addon called "Hiker's Mod Compatibility with Smol Hatchling"

v2.0.0 Prerelease 1

03 Apr 00:19
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v2.0.0 Prerelease 1 Pre-release
Pre-release

The first of many prereleases for v2.0.0.

Changes:

  • Added stools, which are enabled by default. They appear in every location (that I know of) where being Smol™ may be detrimental to gameplay.
  • Updated config menu a bit, adding separators.

Known Issues:

  • Stools can be used to travel through walls.
  • If the player's size is changed in the config with Hiker's Mod installed, the walking animation speed won't update unless the Hiker's Mod config is also updated.
  • If the player stands too close to a wall while Smol™, they may become ungrounded and start sliding on the ground.
  • (Minor) Stools can be placed inside walls.

v1.2.3

13 Oct 19:19
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Fixed harmony patches

v1.2.2

02 Oct 18:39
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Removed config options for Story Mode that were accidentally included in release... again.