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Fixed logo
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MrScautHD committed Nov 13, 2023
1 parent 51d5154 commit 655a3b7
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Showing 2 changed files with 8 additions and 6 deletions.
12 changes: 8 additions & 4 deletions src/Sparkle/Sparkle.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyName>Sparkle</AssemblyName>
<RootNamespace>Sparkle</RootNamespace>
<AssemblyVersion>2.0.1</AssemblyVersion>
<AssemblyVersion>2.1.0</AssemblyVersion>
<Title>Sparkle</Title>
<Authors>MrScautHD</Authors>
<Description>A fast, Cross-platform .NET 7 C# 11 game engine.</Description>
Expand All @@ -16,8 +16,8 @@
<RepositoryUrl>https://github.com/MrScautHD/Sparkle</RepositoryUrl>
<PackageTags>OpenGL, Angle, Game, Engine, Renderer, Graphics, C#11, Net7, dotnet, Modern, Sparkle, 2D, 3D, Raylib, Fast, Physics, XNA, Cross-platform, Audio</PackageTags>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Version>2.0.1</Version>
<PackageIcon>content\images\icon.png</PackageIcon>
<Version>2.1.0</Version>
<PackageIcon>icon.png</PackageIcon>
</PropertyGroup>

<ItemGroup>
Expand All @@ -27,7 +27,11 @@
</ItemGroup>

<ItemGroup>
<Content Include="content/**/*">
<None Include="content\images\icon.png" Pack="true" PackagePath=""/>
</ItemGroup>

<ItemGroup>
<Content Include="content/**/*" Pack="true" PackagePath="">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
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2 changes: 0 additions & 2 deletions src/Sparkle/csharp/graphics/Graphics.cs
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Expand Up @@ -4,8 +4,6 @@ namespace Sparkle.csharp.graphics;

public static class Graphics {

// TODO Create for 2D a own Camera Entity! (Method already removed here)

/// <inheritdoc cref="Raylib.ClearBackground"/>
public static void ClearBackground(Color color) => Raylib.ClearBackground(color);

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