Tomb Editor (TE) is a level editor designed for the full range of classic Tomb Raider game series (1-5), as well as for contemporary engine reimplementation projects and game engines designed for community modding and level building.
The Tomb Editor is part of a wider set of tools:
- Tomb Editor : The editor itself.
- WadTool: A tool used to add or remove objects from a level's working files, add animations and edit the meshes and properties of objects.
- SoundTool : A tool to manage sound catalogs.
- TombIDE : A development environment tool for level setup, scripting and deploying ready game packages.
This is a community project which is not affiliated with Core Design, Eidos Interactive, or Square Enix. Tomb Raider is a registered trademark of Square Enix; Tomb Editor is not be sold. The code is open-source to encourage contributions and to be used for study purposes. We are not responsible for illegal uses of this source code. This source code is released as-is and continues to be maintained by non-paid contributors in their free time.
We would like to thank all the following people that contributed to the development of Tomb Editor.
- Banderi
- Caesum
- Dustie
- Gancian
- Gemini
- Gh0stBlade
- JMN
- Joey79100
- l.m.
- leveldesigner1
- Lore
- Lwmte
- Monsieur Z
- Nickelony
- Raildex
- Remrem
- stohrendorf
- Stranger1992
- teme9
- TeslaRus
- Titak
- TRTombLevBauer
- XProger