Releases
tr1-2.8
Video preview:
Changes:
added the option to pause sound in the inventory screen (#309 )
added level selection to the load game menu (#197 )
added the ability to pick up multiple items at once with walk to items enabled (#505 )
added the ability to skip pictures during fade animation (#510 )
added a cheat to increase the game speed (#135 )
added a matrix stack overflow error check and message if GetRoomBounds runs infinitely (#506 )
added ability to turn off trex collision (#437 )
changed the savegame dialog to remember the user's requested slot number (#514 )
changed the new game dialog to always fall back to new game
fixed ghost margins during fade animation on HiDPI screens (#438 )
fixed music rolling over to the main menu if main menu music disabled (#490 )
fixed Unfinished Business gameflow not using basic / detailed stats strings (#497 , regression from 2.7)
fixed picking up multiple underwater pickups with walk to items enabled (#500 )
fixed incorrect Lara health when restarting a level
fixed pushables breaking with flipped rooms when loading a save (#496 , regression from 2.6)
fixed pictures displayed before starting a level causing a black screen (custom levels only)
fixed underwater caustics animating at 2x speed (#109 )
fixed new game plus infinite ammo carrying over to a loaded game (#535 , regression from 2.6)
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