Releases
tr1-2.6
added deaths counter (#388 , requires new saves)
added total pickups and kills per level to the compass and end level stats screens (#362 )
added new, more resilient savegame format (#277 )
added ability to give Lara various items in the gameflow file
added restart level to passport menu on death (#48 )
changed Lara's starting health to be configurable; useful for no damage runs (#365 )
changed saves to be put in the saves/ directory (#87 )
changed fade animations to block the main menu inventory ring like in PS1 (#379 )
changed fade animations to be FPS-independent
changed fade animations to run faster in the main menu
changed compass text order to be consistent with level stats (#415 )
fixed detail levels text flashing with any option change (#380 )
fixed main menu demo playing even when the passport is open (#410 , regression from 2.1)
fixed broken poses at the end of cinematics (#390 )
fixed libavcodec-related memory leaks (#389 )
fixed crash in custom levels that call level_stats
after playing an FMV (#393 , regression from 2.5)
fixed calling level_stats
for different levels (#336 , requires new saves)
fixed sounds playing after demo mode ends when game is minimized (#399 )
fixed glitched floor in the Natla cutscene (#405 )
fixed gun pickups disappearing in rare circumstances on save load (#406 )
fixed equipping gun after loading a legacy save (#427 , regression from 2.4)
fixed empty mutant shells in Unfinished Business spawning Lara's hips (#250 )
fixed rare audio distance glitch (#421 )
fixed Lara not getting her pistols in Atlantis if the player finishes Natla's Mines without picking up any gun (#424 )
fixed broken dart ricochet effect (#429 )
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