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Release 2.6

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@github-actions github-actions released this 16 Feb 19:53
5a0e699
  • added deaths counter (#388, requires new saves)
  • added total pickups and kills per level to the compass and end level stats screens (#362)
  • added new, more resilient savegame format (#277)
  • added ability to give Lara various items in the gameflow file
  • added restart level to passport menu on death (#48)
  • changed Lara's starting health to be configurable; useful for no damage runs (#365)
  • changed saves to be put in the saves/ directory (#87)
  • changed fade animations to block the main menu inventory ring like in PS1 (#379)
  • changed fade animations to be FPS-independent
  • changed fade animations to run faster in the main menu
  • changed compass text order to be consistent with level stats (#415)
  • fixed detail levels text flashing with any option change (#380)
  • fixed main menu demo playing even when the passport is open (#410, regression from 2.1)
  • fixed broken poses at the end of cinematics (#390)
  • fixed libavcodec-related memory leaks (#389)
  • fixed crash in custom levels that call level_stats after playing an FMV (#393, regression from 2.5)
  • fixed calling level_stats for different levels (#336, requires new saves)
  • fixed sounds playing after demo mode ends when game is minimized (#399)
  • fixed glitched floor in the Natla cutscene (#405)
  • fixed gun pickups disappearing in rare circumstances on save load (#406)
  • fixed equipping gun after loading a legacy save (#427, regression from 2.4)
  • fixed empty mutant shells in Unfinished Business spawning Lara's hips (#250)
  • fixed rare audio distance glitch (#421)
  • fixed Lara not getting her pistols in Atlantis if the player finishes Natla's Mines without picking up any gun (#424)
  • fixed broken dart ricochet effect (#429)