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Try to improve rust code readability #219

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Sep 23, 2024
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8 changes: 4 additions & 4 deletions src/parser/Cargo.lock

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12 changes: 6 additions & 6 deletions src/parser/src/first_pass/frameparser.rs
Original file line number Diff line number Diff line change
Expand Up @@ -55,9 +55,9 @@ impl FrameParser {
frame_ends_at: ptr,
size: size as usize,
tick: tick as i32,
frame_starts_at: frame_starts_at,
is_compressed: is_compressed,
demo_cmd: demo_cmd,
frame_starts_at,
is_compressed,
demo_cmd,
})
}
#[inline(always)]
Expand All @@ -75,9 +75,9 @@ impl FrameParser {
frame_ends_at: *ptr,
size: size as usize,
tick: tick as i32,
frame_starts_at: frame_starts_at,
is_compressed: is_compressed,
demo_cmd: demo_cmd,
frame_starts_at,
is_compressed,
demo_cmd,
})
}

Expand Down
6 changes: 3 additions & 3 deletions src/parser/src/first_pass/parser.rs
Original file line number Diff line number Diff line change
Expand Up @@ -126,9 +126,9 @@ impl<'a> FirstPassParser<'a> {

Ok(Frame {
size: size as usize,
frame_starts_at: frame_starts_at,
is_compressed: is_compressed,
demo_cmd: demo_cmd,
frame_starts_at,
is_compressed,
demo_cmd,
tick: self.tick,
})
}
Expand Down
10 changes: 5 additions & 5 deletions src/parser/src/first_pass/prop_controller.rs
Original file line number Diff line number Diff line change
Expand Up @@ -133,19 +133,19 @@ impl PropController {
) -> Self {
PropController {
id: NORMAL_PROP_BASEID,
wanted_player_props: wanted_player_props,
wanted_player_props,
wanted_prop_ids: vec![],
prop_infos: vec![],
name_to_id: AHashMap::default(),
special_ids: SpecialIDs::new(),
id_to_name: AHashMap::default(),
name_to_special_id: AHashMap::default(),
wanted_other_props: wanted_other_props,
real_name_to_og_name: real_name_to_og_name,
wanted_other_props,
real_name_to_og_name,
event_with_velocity: !wanted_events.is_empty() && needs_velocty,
path_to_name: AHashMap::default(),
needs_velocity: needs_velocty,
wanted_prop_states: wanted_prop_states,
wanted_prop_states,
wanted_prop_state_infos: vec![],
}
}
Expand Down Expand Up @@ -442,7 +442,7 @@ impl PropController {
};
}
}
fn traverse_fields(&mut self, fields: &mut Vec<Field>, ser_name: String, path_og: Vec<i32>) {
fn traverse_fields(&mut self, fields: &mut [Field], ser_name: String, path_og: Vec<i32>) {
for (idx, f) in fields.iter_mut().enumerate() {
let mut path = path_og.clone();
path.push(idx as i32);
Expand Down
188 changes: 90 additions & 98 deletions src/parser/src/first_pass/sendtables.rs
Original file line number Diff line number Diff line change
Expand Up @@ -165,31 +165,41 @@ impl<'a> FirstPassParser<'a> {
big: &CSVCMsg_FlattenedSerializer,
serializers: &AHashMap<String, Serializer>,
) -> Result<Serializer, DemoParserError> {
match big.symbols.get(serializer_msg.serializer_name_sym() as usize) {
let sid = match big.symbols.get(serializer_msg.serializer_name_sym() as usize) {
Some(sid) => sid,
None => return Err(DemoParserError::MalformedMessage),
Some(sid) => {
let mut fields_this_ser: Vec<Field> = vec![Field::None; serializer_msg.fields_index.len()];
for (idx, field_this_ser) in fields_this_ser.iter_mut().enumerate() {
if let Some(fi) = serializer_msg.fields_index.get(idx) {
let fi = *fi as usize;
if let Some(Some(f)) = field_data.get_mut(fi) {
if f.field_enum_type.is_none() {
f.field_enum_type = Some(create_field(&sid, f, serializers)?)
}
if let Some(Some(f)) = &field_data.get(fi) {
if let Some(field) = &f.field_enum_type {
*field_this_ser = field.clone()
}
}
};
}
};

// TODO
// This loop could probably just be an iterator over serializer_msg.fields_index that returns
// a Field::None by default but could also return whatever is the found field (which
// currently overwrites the entry) and then collect that iterator into a vec
let mut fields_this_ser: Vec<Field> = vec![Field::None; serializer_msg.fields_index.len()];
for (idx, field_this_ser) in fields_this_ser.iter_mut().enumerate() {
let fi = match serializer_msg.fields_index.get(idx) {
Some(i) => *i as usize,
None => continue,
};

let f = match field_data.get_mut(fi) {
Some(Some(f)) => f,
_ => continue,
};

if f.field_enum_type.is_none() {
f.field_enum_type = Some(create_field(&sid, f, serializers)?)
}
if let Some(Some(f)) = &field_data.get(fi) {
if let Some(field) = &f.field_enum_type {
*field_this_ser = field.clone()
}
Ok(Serializer {
name: sid.clone(),
fields: fields_this_ser,
})
}
}

Ok(Serializer {
name: sid.clone(),
fields: fields_this_ser,
})
}

fn generate_field_data(
Expand All @@ -207,19 +217,14 @@ impl<'a> FirstPassParser<'a> {
let mut field = field_from_msg(&msg, &big, ft.clone())?;

field.category = find_category(&mut field);
let f = field.find_decoder(qf_mapper);
field.decoder = f;
field.decoder = field.find_decoder(qf_mapper);

match field.var_name.as_str() {
"m_PredFloatVariables" => field.decoder = NoscaleDecoder,
"m_OwnerOnlyPredNetFloatVariables" => field.decoder = NoscaleDecoder,
"m_OwnerOnlyPredNetVectorVariables" => field.decoder = VectorNoscaleDecoder,
"m_PredVectorVariables" => field.decoder = VectorNoscaleDecoder,
"m_PredFloatVariables" | "m_OwnerOnlyPredNetFloatVariables" => field.decoder = NoscaleDecoder,
"m_OwnerOnlyPredNetVectorVariables" | "m_PredVectorVariables" => field.decoder = VectorNoscaleDecoder,
"m_pGameModeRules" => field.decoder = GameModeRulesDecoder,
_ => {}
};
if field.var_name == "m_pGameModeRules" {
field.decoder = GameModeRulesDecoder
}
if field.encoder == "qangle_precise" {
field.decoder = QanglePresDecoder;
}
Expand Down Expand Up @@ -320,7 +325,7 @@ impl ArrayField {
pub fn new(field_enum: Field, length: usize) -> ArrayField {
ArrayField {
field_enum: Box::new(field_enum),
length: length,
length,
}
}
}
Expand All @@ -333,7 +338,7 @@ impl PointerField {
};
PointerField {
serializer: serializer.clone(),
decoder: decoder,
decoder,
}
}
}
Expand All @@ -347,7 +352,7 @@ impl SerializerField {
impl ValueField {
pub fn new(decoder: Decoder, name: &str) -> ValueField {
ValueField {
decoder: decoder,
decoder,
name: name.to_string(),
prop_id: 0,
should_parse: false,
Expand Down Expand Up @@ -397,9 +402,9 @@ pub fn field_from_msg(
let f = ConstructorField {
field_enum_type: None,
bitcount: field.bit_count(),
var_name: var_name,
var_type: var_type,
send_node: send_node,
var_name,
var_type,
send_node,
serializer_name: ser_name,
encoder: enc_name,
encode_flags: field.encode_flags(),
Expand Down Expand Up @@ -455,54 +460,53 @@ pub fn get_decoder_from_field(field: &Field) -> Result<Decoder, DemoParserError>
}

pub fn get_propinfo(field: &Field, path: &FieldPath) -> Option<FieldInfo> {
let info = match field {
Field::Value(v) => Some(FieldInfo {
let mut fi = match field {
Field::Value(v) => FieldInfo {
decoder: v.decoder,
should_parse: v.should_parse,
prop_id: v.prop_id,
}),
},
Field::Vector(v) => match field.get_inner(0) {
Ok(Field::Value(inner)) => Some(FieldInfo {
Ok(Field::Value(inner)) => FieldInfo {
decoder: v.decoder,
should_parse: inner.should_parse,
prop_id: inner.prop_id,
}),
_ => None,
},
_ => return None,
},
_ => None,
_ => return None,
};

// Flatten vector props
if let Some(mut fi) = info {
if fi.prop_id == MY_WEAPONS_OFFSET {
if path.last == 1 {
} else {
fi.prop_id = MY_WEAPONS_OFFSET + path.path[2] as u32 + 1;
}
if fi.prop_id == MY_WEAPONS_OFFSET {
if path.last == 1 {
// TODO
// Why is this part here?
} else {
fi.prop_id = MY_WEAPONS_OFFSET + path.path[2] as u32 + 1;
}
if fi.prop_id == WEAPON_SKIN_ID {
fi.prop_id = WEAPON_SKIN_ID + path.path[1] as u32;
}
if fi.prop_id == WEAPON_SKIN_ID {
fi.prop_id = WEAPON_SKIN_ID + path.path[1] as u32;
}
if path.path[1] != 1 {
if fi.prop_id >= ITEM_PURCHASE_COUNT && fi.prop_id < ITEM_PURCHASE_COUNT + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_COUNT + path.path[2] as u32;
}
if path.path[1] != 1 {
if fi.prop_id >= ITEM_PURCHASE_COUNT && fi.prop_id < ITEM_PURCHASE_COUNT + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_COUNT + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_DEF_IDX && fi.prop_id < ITEM_PURCHASE_DEF_IDX + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_DEF_IDX + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_COST && fi.prop_id < ITEM_PURCHASE_COST + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_COST + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_HANDLE && fi.prop_id < ITEM_PURCHASE_HANDLE + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_HANDLE + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_NEW_DEF_IDX && fi.prop_id < ITEM_PURCHASE_NEW_DEF_IDX + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_NEW_DEF_IDX + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_DEF_IDX && fi.prop_id < ITEM_PURCHASE_DEF_IDX + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_DEF_IDX + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_COST && fi.prop_id < ITEM_PURCHASE_COST + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_COST + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_HANDLE && fi.prop_id < ITEM_PURCHASE_HANDLE + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_HANDLE + path.path[2] as u32;
}
if fi.prop_id >= ITEM_PURCHASE_NEW_DEF_IDX && fi.prop_id < ITEM_PURCHASE_NEW_DEF_IDX + FLATTENED_VEC_MAX_LEN {
fi.prop_id = ITEM_PURCHASE_NEW_DEF_IDX + path.path[2] as u32;
}
return Some(fi);
}
return None;
return Some(fi);
}

fn create_field(
Expand Down Expand Up @@ -570,8 +574,8 @@ fn find_field_type(name: &str, field_type_map: &mut AHashMap<String, FieldType>)
};

let mut ft = FieldType {
base_type: base_type,
pointer: pointer,
base_type,
pointer,
generic_type: None,
count: None,
element_type: None,
Expand Down Expand Up @@ -675,42 +679,30 @@ impl ConstructorField {
}

pub fn find_category(field: &mut ConstructorField) -> FieldCategory {
let is_pointer = is_pointer(&field);
let is_array = is_array(&field);
let is_vector = is_vector(&field);

if is_pointer {
FieldCategory::Pointer
} else if is_vector {
FieldCategory::Vector
} else if is_array {
FieldCategory::Array
} else {
FieldCategory::Value
if is_pointer(&field) {
return FieldCategory::Pointer
}
if is_vector(&field) {
return FieldCategory::Vector
}
if is_array(&field) {
return FieldCategory::Array
}
FieldCategory::Value
}
pub fn is_pointer(field: &ConstructorField) -> bool {
match field.field_type.pointer {
true => true,
false => match field.field_type.base_type.as_str() {
"CBodyComponent" => true,
"CLightComponent" => true,
"CPhysicsComponent" => true,
"CRenderComponent" => true,
"CPlayerLocalData" => true,
_ => false,
},
if field.field_type.pointer {
return true;
}

matches!(field.field_type.base_type.as_str(), "CBodyComponent" | "CLightComponent" | "CPhysicsComponent" | "CRenderComponent" | "CPlayerLocalData")
}
pub fn is_vector(field: &ConstructorField) -> bool {
if field.serializer_name.is_some() {
return true;
};
match field.field_type.base_type.as_str() {
"CUtlVector" => true,
"CNetworkUtlVectorBase" => true,
_ => false,
}

matches!(field.field_type.base_type.as_str(), "CUtlVector" | "CNetworkUtlVectorBase")
}
pub fn is_array(field: &ConstructorField) -> bool {
if field.field_type.count.is_some() {
Expand Down
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