VG Music Studio is a music player and visualizer for the most common GBA music format (MP2K), AlphaDream's GBA music format, the most common NDS music format (SDAT), and a more rare NDS/WII music format (DSE) [found in PMD2 among others].
If you want to talk or would like a game added to our configs, join our Discord server
- MIDI saving - Preview the MIDI with the Sequencer class
- MIDI saving - UI with saving options, such as remapping
- MIDI saving - Make errors more clear
- Voice table viewer - Tooltips which provide a huge chunk of information
- Detachable piano
- Tempo numerical (it fits)
- Help dialog that explains the commands and config for each engine
- ADSR
- Voice table - Find out the last 4 bytes in voice entry struct (probably ADSR)
- PSG channels 3 and 4
- Some more unknown commands
- Tempo per track
- ADSR
- Pitch bend
- LFO
- Ability to load SMDB and SWDB (Big Endian as opposed to SMDL and SWDL for Little Endian)
- Some more unknown commands
- Add Golden Sun 2 reverb effect
- Add reverse playback
- Add SquareWave sweeping
- XCMD command
- REPT command
- Support pret dissassembly projects
- Running status in song disassembler
- Add "Metroid Fusion" & "Metroid: Zero Mission" engine information
- Mario Power Tennis compressed samples
- Find proper formulas for LFO
- Stich991 - Italian translation
- tuku473 - Design suggestions, colors, Spanish translation
- irdkwia - Finding games that used the engine
- Jesse (jelle) - Engine research
- Platinum Lucario - Engine research
- PsyCommando - Extensive research (and his DSE music tools)
- Bregalad - Extensive documentation
- Ipatix - Engine research, help, (and his MP2K music player) from which some of my code is based on
- mimi - Told me about a hidden feature of the engine
- SomeShrug - Engine research and helped me understand more about the engine parameters
- kiwi.ds SDAT Specification - Extensive documentation