Releases: Gamebuino/Gamebuino-Classic
Releases · Gamebuino/Gamebuino-Classic
Change repo name to Gamebuino-Classic
Update library properties
0.5.1 Update library.properties
0.5.0
Volume control and Library Manager Compliance
Merge pull request #22 from Rodot/volume-control Volume control and Library Manager compliance
v0.3 update
- GRAY color added (using Jonnection's alternate checker pattern)
- New graphical loader by Sorunome & Rodot (youtube video)
- Settings.hex improved
- Arduino 1.6.x support added
- Critical battery message skippable
v0.2 update
Main changes in this version:
- settings page moved so it doesn't get overwritten by large games (was the case with sokobuino). Breaks compatibility with the previous version so you really should update.
- super easy installation of the library and board, just copy and paste the folders in your sketchbook
- more examples about physics, collisions and stuff
- ability to use different fonts at the same time
- Improved, more stable bootloader
- Faster Bitmaps
- new INVERT color
- pixel wise bitmap detection collision
- many minor improvements and bug fixes
See changelog for more details.
First snapshot 2014-08-09
The version of the library in use during the initial indiegogo campaign. Starting from this version a beta branch was created to avoid too frequent updates of the library.