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Releases: Gamebuino/Gamebuino-Classic

Change repo name to Gamebuino-Classic

26 Feb 16:44
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Update library properties

24 Feb 15:23
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0.5.1

Update library.properties

0.5.0

16 Feb 10:43
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Max volume fixed

Volume control and Library Manager Compliance

14 Nov 21:44
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Merge pull request #22 from Rodot/volume-control

Volume control and Library Manager compliance

v0.3 update

14 Jul 13:24
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v0.3 update Pre-release
Pre-release
  • GRAY color added (using Jonnection's alternate checker pattern)
  • New graphical loader by Sorunome & Rodot (youtube video)
  • Settings.hex improved
  • Arduino 1.6.x support added
  • Critical battery message skippable

v0.2 update

13 Sep 18:55
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v0.2 update Pre-release
Pre-release

Main changes in this version:

  • settings page moved so it doesn't get overwritten by large games (was the case with sokobuino). Breaks compatibility with the previous version so you really should update.
  • super easy installation of the library and board, just copy and paste the folders in your sketchbook
  • more examples about physics, collisions and stuff
  • ability to use different fonts at the same time
  • Improved, more stable bootloader
  • Faster Bitmaps
  • new INVERT color
  • pixel wise bitmap detection collision
  • many minor improvements and bug fixes

See changelog for more details.

First snapshot 2014-08-09

09 Sep 06:25
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Pre-release

The version of the library in use during the initial indiegogo campaign. Starting from this version a beta branch was created to avoid too frequent updates of the library.