Maps, tilesets, and assets oh my!
"I just want one thing"
- Find the tileset(s) or map(s) you want. Download it.
- Expect it will get out of date.
- Download it again.
"I want all the tilesets"
- Click the green [Code] button
- Click [Download Zip]
- Extract the tileset folder to somewhere nice on your computer.
- Expect it will get out of date.
- Download it again.
"I want to stay up-to-date" 0. (recommended) use some sort of git management program (Fork recommended, Github Desktop also works).
- Clone this repo: https://github.com/gathertown/mapmaking.git
- To check for changes: [Fetch/Pull]
If you want to contribute you're welcome to make pull requests. Tilesheets
Because all the tiled files (TMX / TSX) use relative paths, we're golden. Everything is self-contained in the repo, or even if you have side-projects that reference this repo, it should still work.
map files (.tmx) / background files (.png) / foreground files (.png) / photoshop files (.psd) divided into project-based directories
tileset files (.tml) and source files (.png)
individual asset files (.png) and photoshop source files (.psd)
Group Name #.x.tsx
Where
Group
is likely "Gather"Name
is the tileset name, like "Floors" or "Decoration"#
is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.x
is literally "x"
group_name_#.#.png
group
is likely "gather"name
is the tilesheet name, like 'floors' or 'decoration'#
is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.#
is the minor version number. Consider these small changes like little refinements or adding more items without moving anything around.
example:
Gather Floors 1.x.tsx
points togather_floors_1.3.png
. If the tilesheet is updated (from 1.3 to 1.4) thenGather Floors 1.x.tsx
poitns togather_floors_1.4.png
.