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Credits

james edited this page Apr 19, 2017 · 4 revisions

Credits

bricklife and mirai-iro, who started reverse-engineering the .ppm format almost as soon as the app was released. We'd also like to thank other members of the Japanese Flipnote community, such as harimau_tigris, and the ugohammer blog (no longer online).

steven and yellows8 from DSiBrew for extending documentation of the .ppm format.

JSA for performing captures of Flipnote Hatena on the DSi before it was shut down, and for beginning to work on the web client.

PBSDS for more .ppm and web client work, as well as reverse-engineering the .ntft and .nbf formats. He also wrote Hatena-tools

Nick Swarr for reverse-engineering some .ugo format features.

Midmad (no link available) and WDLMaster for pinpointing Flipnote's sound codec.

Sudofox and Jaames from Sudomemo for continued reverse-engineering work, including documenting most of Flipnote Studio's web client features, such as meta tags, command search and keyboard input, as well as completing the .ugo, .nbf, .npf and .ppm formats.

Shutterbug2000 For finding the "original" channel menu .ugo layout, and other neat things.

JoshuaDoes For being a voice of reason and assistance to Sudomemo's reverse-engineering work.

PokeAcer For creating a "No SLL" patch for Flipnote Studio and using it to perform dumps of the auth process. The NAS auth documentation by Pokémon Ierukana and Mario Kart Wiiki helped when decoding the headers.

The Sudomemo, Project Kaeru, and extended Flipnote communities for continuing to support us throughout our efforts. Thank you.

A huge thankyou to Nintendo for creating Flipnote Studio. The fact that thousands of people continue to use it despite the DSi being "outdated" hardware is testament to just how special it is.

And to Hatena, for creating Flipnote Hatena; a fun and enjoyable community for aspiring artists from all around the globe.