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MooseBotter committed Aug 20, 2024
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32 changes: 24 additions & 8 deletions Documentation/AI.AI_A2G_Dispatcher.html
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Expand Up @@ -4405,6 +4405,17 @@ <h2>Field(s)</h2>

<p> The Defender Default Settings over all Squadrons.</p>

</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>



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#boolean

<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>




<p>flash messages to players</p>

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<p> The Defender Default Settings over all Squadrons.</p>

</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>



</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#boolean

<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>




<p>flash messages to players</p>

</div>

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22 changes: 22 additions & 0 deletions Documentation/AI.AI_Air.html
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Expand Up @@ -2774,6 +2774,28 @@ <h2>Field(s)</h2>



</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_AIR).RTBSpeedMaxFactor" ><strong>AI_AIR.RTBSpeedMaxFactor</strong></a>



</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_AIR).RTBSpeedMinFactor" ><strong>AI_AIR.RTBSpeedMinFactor</strong></a>



</div>

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22 changes: 22 additions & 0 deletions Documentation/AI.AI_Air_Dispatcher.html
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Expand Up @@ -4165,6 +4165,17 @@ <h2>Field(s)</h2>

<p> The Defender Default Settings over all Squadrons.</p>

</div>

</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>



</div>

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<p> The Defender Default Settings over all Squadrons.</p>

</div>

</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(AI_AIR_DISPATCHER).DefenderPatrolIndex" ><strong>AI_AIR_DISPATCHER.DefenderPatrolIndex</strong></a>



</div>

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11 changes: 0 additions & 11 deletions Documentation/AI.AI_Air_Squadron.html
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Expand Up @@ -2503,17 +2503,6 @@ <h2>Field(s)</h2>



</div>

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<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>



</div>

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3 changes: 0 additions & 3 deletions Documentation/AI.AI_Cargo.html
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Expand Up @@ -2383,9 +2383,6 @@ <h2>Field(s)</h2>




<p> No loading happened, so we need to pickup something else.</p>

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3 changes: 3 additions & 0 deletions Documentation/AI.AI_Cargo_Airplane.html
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Expand Up @@ -2387,6 +2387,9 @@ <h2>Field(s)</h2>




<p> Aircraft is on a pickup mission.</p>

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6 changes: 0 additions & 6 deletions Documentation/AI.AI_Patrol.html
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Expand Up @@ -2923,9 +2923,6 @@ <h2>Field(s)</h2>




<p> This table contains the targets detected during patrol.</p>

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<p> This table contains the targets detected during patrol.</p>

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11 changes: 11 additions & 0 deletions Documentation/Cargo.Cargo.html
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Expand Up @@ -3290,6 +3290,17 @@ <h2>Field(s)</h2>



</div>

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<div class="w3-card-2 w3-padding-small w3-margin-top">


<a id="#(CARGO).Weight" ><strong>CARGO.Weight</strong></a>



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15 changes: 13 additions & 2 deletions Documentation/Cargo.CargoGroup.html
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Expand Up @@ -2392,8 +2392,16 @@ <h2>Field(s)</h2>



</div>

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<p> Then we register the new group in the database</p>
<a id="#(CARGO_GROUP).CargoName" ><strong>CARGO_GROUP.CargoName</strong></a>



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Expand All @@ -2402,10 +2410,13 @@ <h2>Field(s)</h2>
<div class="w3-card-2 w3-padding-small w3-margin-top">


<a id="#(CARGO_GROUP).CargoName" ><strong>CARGO_GROUP.CargoName</strong></a>
<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>




<p> Now we spawn the new group based on the template created.</p>

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22 changes: 22 additions & 0 deletions Documentation/Cargo.CargoUnit.html
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Expand Up @@ -2315,6 +2315,17 @@ <h2>Field(s)</h2>

<p> Set cargo object.</p>

</div>

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#number
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>



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<p> Set cargo object.</p>

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<div class="w3-card-2 w3-padding-small w3-margin-top">

#number
<a id="#(CARGO_UNIT).RunCount" ><strong>CARGO_UNIT.RunCount</strong></a>



</div>

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13 changes: 1 addition & 12 deletions Documentation/Core.Fsm.html
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Expand Up @@ -3469,7 +3469,7 @@ <h2>Field(s)</h2>
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#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>


Expand All @@ -3485,17 +3485,6 @@ <h2>Field(s)</h2>



</div>

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<a id="#(FSM).current" ><strong>FSM.current</strong></a>



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11 changes: 0 additions & 11 deletions Documentation/Core.Point.html
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Expand Up @@ -17702,17 +17702,6 @@ <h2>Function(s)</h2>
<div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2>
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<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>



</div>

</div>
<div class="functions w3-container w3-theme-l2">
<h2>Function(s)</h2>
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22 changes: 0 additions & 22 deletions Documentation/Core.Settings.html
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Expand Up @@ -3444,17 +3444,6 @@ <h2>Field(s)</h2>



</div>

</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">


<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>



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Expand Down Expand Up @@ -5637,17 +5626,6 @@ <h2>Field(s)</h2>



</div>

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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">


<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>



</div>

</div>
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