In the future s&box will have a scene system. You will add GameObjects that contain Components to the scene.
This repository is the staging area for this system. S&box is evolving to the point where we can put a whole game engine, unit tests and editor system in one game project.
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Iterate quickly on Scene/GameObject/Component system
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Create editor tools and inspectors for Scene system
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Create prefab system
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Create networking system
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Support Scene Prefabs in Hammer
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Evaluate and Create Components
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Move Scene stuff to engine
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Make Scene system preferred way to develop
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Retire APIs that are covered by
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Download repo
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Add as a project in s&box
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Open Hierachy and Scene windows
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Open scene
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Press play