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Update attributefix.cfg
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NielsPilgaard committed May 11, 2023
1 parent 06d04cd commit 02af406
Showing 1 changed file with 210 additions and 39 deletions.
249 changes: 210 additions & 39 deletions config/attributefix.cfg
Original file line number Diff line number Diff line change
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# Configuration file

##########################################################################################################
# armor
#--------------------------------------------------------------------------------------------------------#
# Options for the armor attribute.
##########################################################################################################

armor {
# The maximum amount for the armor attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the armor attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# armortoughness
#--------------------------------------------------------------------------------------------------------#
# Options for the armorToughness attribute.
##########################################################################################################

armortoughness {
# The maximum amount for the armorToughness attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the armorToughness attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# attackdamage
#--------------------------------------------------------------------------------------------------------#
# Options for the attackDamage attribute.
##########################################################################################################

attackdamage {
# The maximum amount for the attackDamage attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the attackDamage attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# attackspeed
#--------------------------------------------------------------------------------------------------------#
# Options for the attackSpeed attribute.
##########################################################################################################

attackspeed {
# The maximum amount for the attackSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the attackSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


attributes {
# The maximum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxArmor=65536.0

# The maximum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxArmorToughness=65536.0

# The maximum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxAttackDamage=65536.0

# The maximum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxAttackSpeed=65536.0

# The maximum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxFlyingSpeed=65536.0

# The maximum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxFollowRange=65536.0

# The maximum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxKnockbackResistance=65536.0

# The maximum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxLuck=65536.0

# The maximum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxMaxHealth=65536.0

# The maximum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
S:maxMovementSpeed=65536.0

# The minimum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minArmor=0.0

# The minimum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minArmorToughness=0.0

# The minimum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minAttackDamage=0.0

# The minimum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minAttackSpeed=0.0

# The minimum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minFlyingSpeed=0.0

# The minimum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minFollowRange=0.0

# The minimum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minKnockbackResistance=0.0

# The minimum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: -1024.0]
S:minLuck=-1024.0

# The minimum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 1.4E-45]
S:minMaxHealth=1.4E-45

# The minimum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
S:minMovementSpeed=0.0
}


##########################################################################################################
# flyingspeed
#--------------------------------------------------------------------------------------------------------#
# Options for the flyingSpeed attribute.
##########################################################################################################

flyingspeed {
# The maximum amount for the flyingSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the flyingSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# followrange
#--------------------------------------------------------------------------------------------------------#
# Options for the followRange attribute.
##########################################################################################################

followrange {
# The maximum amount for the followRange attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the followRange attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# knockbackresistance
#--------------------------------------------------------------------------------------------------------#
# Options for the knockbackResistance attribute.
##########################################################################################################

knockbackresistance {
# The maximum amount for the knockbackResistance attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the knockbackResistance attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# luck
#--------------------------------------------------------------------------------------------------------#
# Options for the luck attribute.
##########################################################################################################

luck {
# The maximum amount for the luck attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the luck attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: -1024.0]
S:min=-1024.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# maxhealth
#--------------------------------------------------------------------------------------------------------#
# Options for the maxHealth attribute.
##########################################################################################################

maxhealth {
# The maximum amount for the maxHealth attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the maxHealth attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 1.4E-45]
S:min=1.4E-45

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


##########################################################################################################
# movementspeed
#--------------------------------------------------------------------------------------------------------#
# Options for the movementSpeed attribute.
##########################################################################################################

movementspeed {
# The maximum amount for the movementSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 65536.0]
S:max=65536.0

# The minimum amount for the movementSpeed attribute. [range: -3.4028235E38 ~ 3.4028235E38, default: 0.0]
S:min=0.0

# Should the max value be modified? [default: true]
B:modifyMax=true

# Should the max value be modified? [default: true]
B:modifyMin=true
}


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