Releases: Durtur/Dungeoneer
1.2.6
- Added QR to facilitate joining games
- @alcros33 fixed spell class dropdown when creating homebrew spells
- @alcros33 added support for animated (gif) tokens
- Fixed bug when changing a map library destination folder
- Fixed bug when lights were not saved correctly
- Fixed bug where client filter was not updated
1.2.4 hotfix
Fixed an issue where the encounter list was not displayed.
1.2.4
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- Added quick select for tokens in the token dialog, allowing you to save frequently used tokens.
- Added preview when placing tokens, the token that will be placed is now shown, instead of just a mouse cursor.
- Party members are now not added if they already exist and active party has changed.
- Added better default icons for players without tokens
- Fixed bug when deleting first token in a monster's token collection.
- Fixed bug where mob sizes and dead mob members were not displayed correctly in the client.
- Added dice roller to the client web page
1.2.3
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This is a minor release to update the path for the peer to peer server used to establish a connection between client and server, since the current hosting provider (Heroku) is eliminating their free tier.
v1.2.2
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What's Changed
- Minor UI changes
- Fixed discrepancy with displayed token facets on client and server side.
- Selected combat table sorting is now stored between sessions.
- Added support for a user's custom sound library in the online client.
- Fix broken lights on changing radius by @0x07C0 in #69
- Fix unable to load ./Util by @0x07C0 in #71
- Add row template for new rows by @0x07C0 in #72
- Remove linux render restrictions #73 by @0x07C0 in #75
- Fixed bug with DnDBeyond importer where con was a determinining factor in armor class
- Fixed bug where a DnDBeyond link couldn't be added to a newly added player row
- Added some more things from DnDBeyond to the player plaque UI, current and max hp, insight and a link to the character sheet.
New Contributors
1.2.1 - Minor bugfix
This a minor bugfix release for the multiplayer update.
- Fixed crash when opening map tool window with a corrupted settings file.
- Fixed issue where clearing the combat panel failed to clear token numbers in the maptool.
1.2.0 - Multiplayer update (Beta)
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Multiplayer update
- Added multiplayer functionality.
- Host server can be opened from the map tool. Players can connect by providing the unique server code generated in the new player client.
- Host can give players permission to move player tokens and can set lighting for connecting players.
- Known issue with iphones: The grid and measurements are misaligned due to the address bar on iPhones. There's an issue for this.
Map library
- Added a library feature.
- Create a common library and a party specific library for your maps.
- Easily search maps.
- Created a default maps library with a few maps.
Other changes / fixes
- Added option to add player pawns. If a player pawn has been removed a button with the character's name appears in the token dialog. At any time, you can write a character's name in the token dialog and it will be placed again.
- Added inputs in addition to sliders for layer sizes.
- Added recent maps option in the map tool.
- Moved all layer buttons from the "Map" menu to the new "Layers" menu.
- Improvements to the dialog that's shown when adding tokens manually.
- Added option to resize or rotate effects after placement.
- When saving maps the layers are now saved as webp images, reducing file size.
- Assigned tokens are now saved as webp images to reduce file size.
- Added keybindings to token menus
- When selecting a layer image the default path is now the last folder selected for the layer
1.1.3
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- Added a scratchpad feature, a rich text editor is persisted based on the current party.
- Added a round timer feature, which can be enabled in the settings.
- Fixed a bug where the select token modal was set behind the grid and was therefore not selectable.
1.1.2
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- Fixed an error that displayed challenge ratings below 1 as 1 in the encounter builder.
- Added an overlay layer in the map window. This layer goes above tokens and can be animated like the background layer.
- Added 1d2 as a possible die on the diceroller @meik99
- Added button to remove a dice row @meik99
- Added DnD beyond character integration
Generators
- Added an option to save generated taverns.
- Added a markdown editor to attach notes to saved taverns.
- Added an option to get embeddable HTML from a generated tavern.
- Added an option to save generated shops.
- Added a markdown editor to attach notes to saved shops.
- Added an option to get embeddable HTML from a generated shops.
1.1.1 hotfix
A hotfix for the 1.1.0 release, fixing a bug where the token importer did not function correctly.