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Mask of the Phantom Planet

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@Dunbaratu Dunbaratu released this 31 Mar 08:50
· 21 commits to master since this release

I finally found how the layer masking changed in KSP 1.2.2 and released a new version that uses a better set of mask flags for the raytracing. This should get rid of the phantom hits onto imaginary objects and therefore I'm calling it v1.0.0 (the phantom hits were the thing that kept me from calling it 1.0 earlier).