Curseofrust is curseofwar (Real Time Strategy Game for Linux) re-implemented in Rust.
The game supports both singleplayer and multiplayer, along with different platforms and networking protocols.
curseofrust-console
: TUI/CLI implementation. Supports multiplayer.curseofrust-gui-cocoa
: GUI implementation based on Cocoa for macOS. Currently does not support multiplayer.curseofrust-server
: The dedicated server implementation with a CLI interface.
Curseofrust supports following networking protocols:
udp
: Fully compatible with curseofwar protocol.tcp
ws
: The WebSocket protocol. Currently not useable.
The command line arguments are compatible with curseofwar format. Use -h
to make the program display help information.
TUI/CLI implementation. Supports multiplayer.
The console version supports three controlling modes, as follow.
Use keyboard to control the game. Same as curseofwar
.
- HJKL and Arrow Keys to control cursor.
- Space to toggle flag.
- X to unflag all tiles.
- C to unflag half of the tiles randomly.
- R or V to build and upgrade houses.
- F and S to control speed.
- P to pause the game.
- Q to quit the game.
A touchscreen keymap designed for playing with Termux.
- Tapping an unselected tile to control cursor position.
- Tapping the selected tile to toggle flag.
- Down Key to unflag all tiles.
- ALT + Down Key to unflag half of the tiles randomly.
- HOME or Up Key to build and upgrade houses.
- PGUP and PGDN to control speed.
- END to pause the game.
- ESC to quit the game.
Keyboard mode with following features:
- Clicking an unselected tile to control cursor position.
- Clicking the selected tile to toggle flag.
GUI implementation based on Cocoa for macOS. Currently does not support multiplayer.
The dedicated server implementation with a CLI interface.