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Cyramix/openwonderland-mtgame
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This is the MTGame (Multi-threaded game) platform. This system depends upon a number of other systems. You must have the runtime components of the other systems to successfully build MTGame. Those componets are as follows: - A modified version of the Java Monkey Engine 2.0 platform. The svn branch with all the nessesary changes for this system can be found at: http://jmonkeyengine.googlecode.com/svn/branches/2.0.x-wonderland - JBullet is a physics and collision system. While it's use in the system is optional, the runtime is needed to successfully build MTGame. It can be found at http://jbullet.advel.cz/ - JOGL is the official Java bindings for OpenGL. It can be downloaded at jogl.dev.java.net. - javolution is a set of fast utilities that the system uses. It can be downloaded from http://javolution.org/ Once these two systems are available, the system should build and run fine.
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