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Bump AssetsTools.NET from 2.0.6 to 2.0.9 #57

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@dependabot-preview dependabot-preview bot commented Jun 1, 2021

Bumps AssetsTools.NET from 2.0.6 to 2.0.9.

Release notes

Sourced from AssetsTools.NET's releases.

AssetsTools Update 17 (2.0.8)

Added write support for replacers (mainly for emip in uabea) Misc helper functions Bug fixes

AssetsView will also now load dependencies for MonoBehaviours if you chose not to load dependencies initially.

Anyway, this update is mainly for uabea so you most likely won't need to update from the previous version otherwise.

AssetsTools Update 16 (2.0.7)

New features/changes: Bundle pack support from skatinglasagna to compress bundles in LZMA or LZ4 Better bundle support in AssetsManager Unloading support in AssetsManager

Less interesting changes: .net core/standard supported now Lot's of other bug fixes involving bundles and writing Some better docs around bundles

Things coming soon/in the works that didn't make it to this release: Converting classdata from tpks into c# classes to keep from needing to use an extra tpk file Blank assets file/bundle creation Unity 4 support

AssetsTools Update 15 (2.0.6)

Bug fixes for 2.0.6 (ValueBuilder, etc)

AssetsTools Update 14 (2.0.6)

There's nothing particularly interesting about this update, but compressed tpks are supported so instead of carrying the weight of a 5mb tpk you can instead use a small 80kb one.

AssetsTools Update 12 (2.0.5)

Small fixes related to textures and such. TODO: upload AssetsView as well, it's been going major reworking and that's currently on stash right now. If you want AssetsView go to the previous release (v11) to download it.

AssetsTools Update 11 (2.0.5)

This update is mainly just for 2020 along with some other bug fixes. Also, AssetsView's GameObject viewer now correctly visits PPtrs.

AssetsTools Update 10 (2.0.4)

Lot's of new features are in update 10. To name a few, 2019.3/4 assets files and bundles are supported, full bundle write support was added, AssetsView got a texture viewer (right click texture2d), and many many bugs were fixed (thanks to everyone who helped out!) There are still more things I want to add/change/cleanup before I do a full release.

Cldbs are still from 2019.2, still waiting for DerPopo to update those (if it takes too long I can do some slightly manual work to update them but would rather wait if I can)

Texture2D decoding is broken for 2019.3+ (or maybe only 2019.4?) so this will be fixed in a later update.

AssetsTools Update 9 (2.0.3)

Hotfix for class package file where MonoScripts didn't have the assembly field.

AssetsTools Update 8 (2.0.3)

... (truncated)

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@dependabot-preview dependabot-preview bot added the dependencies Pull requests that update a dependency file label Jun 1, 2021
@dependabot-preview dependabot-preview bot force-pushed the dependabot/nuget/AssetsTools.NET-2.0.9 branch from 4920b83 to f739a99 Compare August 1, 2021 10:57
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