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name: MacOS Export | ||
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on: [push] | ||
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env: | ||
CARGO_TERM_COLOR: always | ||
RUSTFLAGS: -Dwarnings | ||
CARGO_INCREMENTAL: 0 | ||
PROJECT_NAME: Godot Spike | ||
WORKING_DIRECTORY: godot | ||
IOS_APPLE_ID_USERNAME: ${{ secrets.IOS_APPLE_ID_USERNAME }} | ||
IOS_APPLE_ID_PASSWORD: ${{ secrets.IOS_APPLE_ID_PASSWORD }} | ||
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BUILD_CERTIFICATE_BASE64: ${{ secrets.IOS_BUILD_CERTIFICATE_BASE64 }} | ||
P12_PASSWORD: ${{ secrets.P12_PASSWORD }} | ||
BUILD_PROVISION_PROFILE_BASE64: ${{ secrets.BUILD_PROVISION_PROFILE_BASE64 }} | ||
KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }} | ||
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jobs: | ||
export-macos: | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: stable | ||
override: true | ||
components: rustfmt, clippy | ||
- uses: rui314/setup-mold@v1 | ||
- uses: chickensoft-games/setup-godot@v1 | ||
name: Setup Godot | ||
with: | ||
version: 4.2.2 | ||
include-templates: true | ||
use-dotnet: false | ||
- uses: Swatinem/rust-cache@v2 | ||
with: | ||
workspaces: "rust -> target" | ||
cache-all-crates: "true" | ||
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- name: Install just | ||
run: cargo install just | ||
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- name: just Check | ||
run: just --version | ||
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- name: Godot Check | ||
run: | | ||
godot --version | ||
- name: Godot Export | ||
run: | | ||
set -x | ||
touch godot/.godot/extension_list.cfg | ||
echo "res://rust.gdextension" >> godot/.godot/extension_list.cfg | ||
just macos-release | ||
export-ios: | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- uses: actions/checkout@v2 | ||
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- uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: stable | ||
override: true | ||
components: rustfmt, clippy | ||
- uses: rui314/setup-mold@v1 | ||
- uses: chickensoft-games/setup-godot@v1 | ||
name: Setup Godot | ||
with: | ||
version: 4.2.2 | ||
include-templates: true | ||
use-dotnet: false | ||
- uses: Swatinem/rust-cache@v2 | ||
with: | ||
workspaces: "rust -> target" | ||
cache-all-crates: "true" | ||
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- name: Install just | ||
run: cargo install just | ||
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- name: just Check | ||
run: just --version | ||
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- name: Godot Check | ||
run: | | ||
godot --version | ||
- name: Godot Export | ||
run: | | ||
set -x | ||
touch godot/.godot/extension_list.cfg | ||
echo "res://rust.gdextension" >> godot/.godot/extension_list.cfg | ||
# create variables | ||
CERTIFICATE_PATH=$RUNNER_TEMP/build_certificate.p12 | ||
PP_PATH=$RUNNER_TEMP/build_pp.mobileprovision | ||
KEYCHAIN_PATH=$RUNNER_TEMP/app-signing.keychain-db | ||
# import certificate and provisioning profile from secrets | ||
echo -n "$BUILD_CERTIFICATE_BASE64" | base64 --decode -o $CERTIFICATE_PATH | ||
echo -n "$BUILD_PROVISION_PROFILE_BASE64" | base64 --decode -o $PP_PATH | ||
# create temporary keychain | ||
security create-keychain -p "$KEYCHAIN_PASSWORD" $KEYCHAIN_PATH | ||
security set-keychain-settings -lut 21600 $KEYCHAIN_PATH | ||
security unlock-keychain -p "$KEYCHAIN_PASSWORD" $KEYCHAIN_PATH | ||
# import certificate to keychain | ||
security import $CERTIFICATE_PATH -P "$P12_PASSWORD" -A -t cert -f pkcs12 -k $KEYCHAIN_PATH | ||
security list-keychain -d user -s $KEYCHAIN_PATH | ||
# apply provisioning profile | ||
mkdir -p ~/Library/MobileDevice/Provisioning\ Profiles | ||
cp $PP_PATH ~/Library/MobileDevice/Provisioning\ Profiles | ||
just setup-ios | ||
just ios-debug |
Empty file.
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