What's Changed
- fix: velocity paused indefinitely by @1zun4 in #4097
- made rotation box more visible by @larryngton2 in #4051
- Update de_de.json by @Jucku in #4045
- Update ru_ru.json by @zhevonez in #4049
- Completion zh_cn by @latiao-1337 in #4099
- chore: update VFP to 3.4.8 by @1zun4 in #4107
- feat: ItemTags module by @MukjepScarlet in #4094
- feat: add max distance value to BedPlates by @MukjepScarlet in #4081
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.1 to 5.11.2 by @dependabot in #4092
- feat: add OnlyExposure option to XRay (#3964) by @MukjepScarlet in #4105
- feat: noslow fluid collision by @1zun4 in #4108
- feat: Scaffold block counter as HUD component by @MukjepScarlet in #4114
- fix: block counter being stuck after disabling scaffold by @SenkJu in #4122
- chore: do not label nextgen issues/PRs as dev build by @1zun4 in #4124
- hypixel bypasses by @liquidsquid1 in #4042
- Update MurderMysterySwordDetection.kt by @easyloo in #4129
- refactor: improvement of chunk scanner performance by @MukjepScarlet in #4123
- feat: DamageParticles module by @MukjepScarlet in #4115
- feat: multiple freeze mode (queue, cancel, stationary) by @1zun4 in #4134
- feat: freeze balance warp by @1zun4 in #4135
- fix: telly not resetting jump ticks by @1zun4 in #4157
- fix: telly random on jump by @1zun4 in #4158
- feat: vomit module by @1zun4 in #4167
- fix: apply CORS restrictions by @1zun4 in #4168
- fixed intave velocity by @larryngton2 in #4150
- fix(nextgen): “On Tick” rotation modes of Scaffold/KillAura being detected by Grim. by @mems01 in #4177
- Update MurderMysterySwordDetection.kt by @easyloo in #4144
- update ru_ru and en_us by @zhevonez in #4159
New Contributors
- @MukjepScarlet made their first contribution in #4094
Full Changelog: v0.15.1...v0.16.0